Space Empires V Editor 1.1.0 |
Size: 298.11 Ko
md5_file hash: fbdaeb97b26e0a77fad59c9002078046
First released: Mer, 2006-11-01 16:02
Last updated: Mer, 2006-11-29 10:50
Version 1.1
- Added Component Editor
- Better enforcement of legal mod directory locations
- If the file desired (facility.txt or components.txt currently) doesn't exist in the current mod folder, load them from the SE V data directory and then save the changes to the current mod directory
- Bugfix: handle bad data input from files better (without throwing uncaught exceptions)
- Bugfix: formula parser should not use regional settings as the data files are all in American/English
- Bugfix: comments (lines beginning with //) in the data files will now be retained in a place as close to their original position as possible
I prefer the re-post because
I prefer the re-post because it flags it up on the recent posts.
Your lord and master (below Foamy) LordHavoc
A new post is fine, a new
A new post is fine, a new thread is a little much. Having run a few forums for a couple of different games I know that it isn't the best way to do things. Especially how soon the updates came. I could understand it if they were weeks or months apart. But that is just my preference and I was just trying to help the community. I just thought an update with an update post in the original thread is the best of all worlds, IMO.
Yours in gaming,
~Elucidus
hmm
Someone left bold on 
-Currently subjecting multiple galaxies to the doom of conquer or blackholes

Bold Sucks
Bold sucks, maybe we can fix it?
There are 10 types of people in the world:
Those that understand binary, and those that don't.

Fixed bug with projects
This bug was fixed a while ago. If anyone objects to my turning bold off, let me know and I'll put it back. 





Shouldn't you just update
Shouldn't you just update this instead of reposting each release? Or am I missing something?
Yours in gaming,
~Elucidus