Accueil Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

Connexion utilisateur

  • Créer un nouveau compte
  • Demander un nouveau mot de passe

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • agrégateur de nouvelles

Rechercher

Qui est en ligne

Il y a actuellement 1 utilisateur et 194 invités en ligne.

Languages

  • English English
  • French French

Parcourir les archives

« Juillet 2008 »
Lu Ma Me Je Ve Sa Di
  1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 31      
Accueil » news

archive

BM Drones - Warp Busters! Help Captain Kwok!!!

Soumis par Rudion le Mer, 2008-07-30 23:22 Space Empires V General

One of my enemies in a BM game has put a lot into drone research. I was pretty smug about my chances against him as he built up almost 100 medium drones with missiles (some with DUC's) on one side of a warp point and I built up a few dozen beam destroyers w/ mounts on the other side of the warp point (along with some sats, mines, and some fighters - was early in my buildup).

I was hoping he'd come through the warp point, as that gives a big advantage to the defender - enemy ships come in only a few at a time.

But not drones.

Oh, no - ALL of the 100 drones came through AT THE SAME TIME.

» en lire plus | 10 commentaires

running into lots of bugs in combat engine. Is this typical? Any advice appreciated.

Soumis par Dogboy le Jeu, 2008-07-31 11:54 Space Empires V General

I'm experiencing a lot of bugs associated with the combat engine, and I'd appreciate it if some of the more experienced players could let me know if this is to be expected, and if there is anything I can do to improve the situation.

We're playing: SE5 v1.74 with Balance Mod v1.14b (Folder name 110+)

We're now on turn 60, and only recently have been having much actual combat. So, a huge investment of time and effort by all players. Meticulous plans, alliances, careful research and colonization strategies. The works.

A few turns ago I began an assault on an enemy empire, and the combat engine just seems to have gone haywire. First, I sent my main assault fleet to an unoccupied planet with a small armed satellite in orbit. My fleet moved up to the satellite and stopped, without firing. Eventually, a kamikaze fighter arrived, but not before one of my cruisers was severely damaged and another was damaged as well.

» en lire plus | 13 commentaires

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Contenu populaire

Aujourd'hui :

  • A question about weapon mounts
  • Hello
  • ruins, what do they do, what are they for?
  • Space Empires V 1.66
  • "Toggle Names" question

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • How does this happen?
  • How do you launch Fighters manually ?
  • ruins, what do they do, what are they for?
  • Simultaneous Movement FAQ?
  • Retreat
(c) Strategy First, Inc. All rights reserved.