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'Weapon Reload Time' damage types capped too low

Soumis par Turducken le Mar, 2008-07-15 13:47

The weapon damage types of 'Increase Weapon Reload Time' and 'Disrupt Weapon Reload Time' are both capped too low. To whit:

- 'Increase Weapon Reload Time' will never add more than 2.5 seconds to the next shot's reload time, no matter how much 'damage' has been inflicted. This is true regardless of the weapon's actual reload time.

- 'Disrupt Weapons Reload Time' will never push back a weapon's current reload time to more than 2.5 seconds. In fact, if the weapon normally takes longer than 2.5 seconds to reload, and it is hit by one of these weapons, the reload time will be shortened to 2.5 seconds! This weapon can actually increase an enemies' rate of fire under some circumstances!

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Players should be allowed to delete queue lists

Soumis par Challenge Space Yard le Mar, 2008-07-15 19:32

Players should be allowed to delete unwanted or old queue lists from the Construction Queue window.

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