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Flagtastic Mod (Working on v3.0)

Soumis par MKSheppard le Dim, 2008-10-26 05:34 SE:V MODs

Okay Working on 3.0, which will add more races; and also add a "make your own" flag feature, using Paint Shop Pro 9 and above scripting...

What's flag tastic?

Well...


The USSR Naval Ensign is used for fleets/ships. It adds a cool touch.

Flag Pack v1.3

From 1.2 and earlier
Brazil
Britain
Canada
China
France
Israel
Japan
Russia
Soviet Union
USA

New in 1.3
Imperium of Man (WH40K)
Galactic Empire (SW)
Rebel Alliance (SW)

» en lire plus | 2 commentaires

Treaty glytch

Soumis par lando005 le Dim, 2008-10-26 13:17 Space Empires V FAQs

Hi everyone, I'm not sure if there is another thread covering this topic, but I've ran into a problem where I've created treaties with the computer races and everything is going fine up to the point where I create an alliance. As soon as it goes into effect all my treaties are eliminated and I also lose the ability to make individual treaties with non alliance members. I don't have the treaty restriction ban element selected in the alliance rules so theoretically I should still be able to from other treaties, have any of you had this problem or know of a solution?

» 6 commentaires

Long Epic Struggle, for the skilled of mind - limited resources

Soumis par Randallw le Dim, 2008-10-26 20:09 Space Empires V Multiplayer

A game I am in has 9 out of 15 players. The host wants to wait till we have 15 players before starting.
For me the interesting part is having limited resources. I think it will make an interesting game. It'll be different from the usual sort of game. Anyway if you're interested you can find it on PBW.

Details;

Devnull mod
Starting resources: 100K
Starting planets: 1
Home planet value: Good
Score display: Allied
Technology level: Low
Racial points: 3000
Quadrant type: Custom Map
Quadrant size: Very Large
Event frequency: Medium
Event severity: High
Technology cost: High

» en lire plus | 2 commentaires

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