Accueil Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

Connexion utilisateur

  • Créer un nouveau compte
  • Demander un nouveau mot de passe

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • agrégateur de nouvelles

Rechercher

Qui est en ligne

Il y a actuellement 4 utilisateurs et 152 invités en ligne.

Utilisateurs en ligne

  • GambitUK
  • HeberMagalhaes
  • Captain Kwok
  • Randallw

Languages

  • English English
  • French French

Parcourir les archives

« Juin 2008 »
Lu Ma Me Je Ve Sa Di
            1
2 3 4 5 6 7 8
9 10 11 12 13 14 15
16 17 18 19 20 21 22
23 24 25 26 27 28 29
30            
Accueil » news

archive

Big problem

Soumis par Aquila le Ven, 2008-06-20 16:22 Space Empires V General

Hi,

Please apologize me my English.

Few days ago I've downloaded a demo of SEV, version 1.25 I believe. It worked fine.

So yesterday I've bought a full version of this game. I didn't download it from any online shop, I bought an ordinary box with CD and short manual. Polish version 1.25.

Now I have three questions:

1 - in demo, during tactical combat, all explosions were visible. In full version when I create a simulated battle I can see missles but there are no explosions when ship is hit. Missle or projectile just disappears and there is no explosion. Is there any way to change that? Battles without explosions are much less attractive.

» en lire plus | 29 commentaires

Drones restrict ships from firing

Soumis par CheaterEater le Ven, 2008-06-20 17:10

In this ongoing game, there is a fleet right by Cygnet I. I tried to take both the fleet and the drones into combat, but there seems to be a bug. The ships and fighters will engage, but a short while into the battle my ships stop firing at the enemy. They will swarm around them as if trying to engage, but will will not actually fire. I tried the game again, sending in the drones first, and then the fleet when the first battle was done, and my ships engaged perfectly. I have no idea why the drones prevented my ships from firing before. I am using balance mod 1.14b.

trading bug

Soumis par Kronos le Ven, 2008-06-20 21:53 Bug Reports

As of 1.74 if you trade tech to get the other atmosphere types. You get the tech but the planets do not show to colonizable. if you send a colony ship to the planet with the correct tech, it says you can not colonize.

» 1 commentaire

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Contenu populaire

Aujourd'hui :

  • Ship Capture Issues
  • Space Empires V
  • Hows the current AI?
  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • SE5 Multimedia Pack

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • Treaty clause changes
  • The Emerging Empire
  • SE5 1.08: Research Points bug
  • Minimum practical range in ground combat
  • troubles with point defense
(c) Strategy First, Inc. All rights reserved.