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Halo MOD

Soumis par battlespud le Lun, 2008-03-24 09:13 SE:V MODs

This mod will be based on Halo pre halo 3 occupation and featuring technologies from the beggining and middle but not end where things get confusing. The mod will feature favs like archer missles and mac guns. also a seperate technology tree for the covenant and UNSC is in the works. Most stock comps and facilities will be removed at finish. However, this mod is hopefully gonna be a total conversion andas such im gonna need some help, especially in the fields of:
>Modeling (i only need a unsc ship set alrady have covies as a stock)
>A map
>AI Scripting (I did a little for the Ukra tal but i would rather have someone comopetent doing it.)

» en lire plus | 7 commentaires

Drones?

Soumis par battlespud le Lun, 2008-03-24 11:38 Space Empires V General

So, what do you guys think about drones? from what ive rea dmany havnt used them and others spam them! I just wanna know what your feelings on massive uber fighters are. Personally, in early game when armor scuks and shields are inpenetrable to the level one weaps i utilize fleets of frigates equipped with a torpedo and drone launchers. Each carries arround 10 drones each able to kill a ship. Each fleet has 4 of these and the other 6 ships are 4 battleships and 2 spaceyard ships! Drone equipped fleets pwn all!

» 33 commentaires

In Battle Jumps?

Soumis par battlespud le Lun, 2008-03-24 15:22 Space Empires V General

There is a button to warp in combat and also data on it inside the setting file, what is gonna make it tick?

» 1 commentaire

No simulator? maybe no combat? WAHHH

Soumis par battlespud le Lun, 2008-03-24 15:41 Technical Support

Im testing my mod whcih can now be full loaded and works fine but when i try to go into the simuilator after buiulding a ship it says invalid parameters out of index blah blah blah help!!!! I mwanna see D.R. Device PWN a Starbase in a single shot!!!!

» 11 commentaires

One Shot, One Kill. Assistance required with D.R. Device

Soumis par battlespud le Lun, 2008-03-24 17:31 Space Empires V General

I have a horrendeously powerful Forerunner component but i want it to be destroyed after it is fired, how?

» 17 commentaires

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Aujourd'hui :

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Depuis toujours :

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  • FQM 5.00 Beta 2
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