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game-braking bug

Soumis par WolfC le Sam, 2008-03-15 05:28 Space Empires V General

Hi everyone,
I´ve an really annoying ,even gamebraking bug. Every time when an ship leaves the planet-hex it appears really big, sometimes it is as big as the whole sector, when it passes through an wormhole the "white swallowing light effect" of it has to grow as big as the ship...which takes an looong time. However, if I go to the setup and start the game with low graphic details it only happens sometimes, but the same problem is in the tactical view and there its every time whatever I do...the ships take the whole tactical map even when I dont do the combat manually...which makes combat impossible as it seems that they cant shoot.

» en lire plus | 9 commentaires

Patches

Soumis par thinice le Sam, 2008-03-15 13:37 Space Empires V General

Ok, so i havent downloaded a patch in a long while.
I am patched with 1.44 and havent played it since i patched it.
Do i need to download all of the patches between 1.44 and the latest one?

thanks for any input

» 3 commentaires
Image de Pharaoh_sxh

Can the Designs from one saved game be exported to a new game?

Soumis par Pharaoh_sxh le Sam, 2008-03-15 15:53 Space Empires V General

Can the Designs from one saved game be exported to a new game?

» 8 commentaires

Trying to make a little RPG for fighters

Soumis par Bondalf le Sam, 2008-03-15 15:54 Space Empires V General

Hello all,

As i saw in many posts, it seems to be impossible to make each fighter unique, as they haven't their own experience like ships.

I have tried to modify :

VehicleSizes.txt :

By changing value "Ability 1 Amount 1 Formula"" for hability
Combat To Hit Defense (changing the value with random(5,30)).
It runs but each time i click on the ship, value changes each time Sad

I have tried to change value for space combat turn rate and space combat acceleration rate (by replacing values with random)
but it seems SE5 don't like this (ships won't move in tactical)

Exemple :

Space Combat Maximum Speed Per Movement Point := 0.001

» en lire plus | 5 commentaires

What good are ministers?

Soumis par Vince278 le Sam, 2008-03-15 19:35 Space Empires V General

I never use ministers but I was wondering if they really were useful in some instances and if so what that may be? Also, if the replies here are largely negative would it be a good idea to just drop them from SE6? I could see dropping them as a way to speed up turn processing for example. Smiling

» 5 commentaires

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Aujourd'hui :

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