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I wonder if...

Soumis par pyroman le Mer, 2008-02-13 01:49 Space Empires V General

If it could be possible to make a game set up so a lot more of the items are racial tech. Yes this would mean a crystal based life form would have depleted cannons, that would be used by the humans, on the air breathing planets along with nuclear weapons...this would add a rp style to the game, of course some new components would have to be made to balance things a bit and it might narrow down what the ai would research because in stock they dont seem to get past lvl 20 weapons really...Im not sure if they research like everything but weapons and armor or if they just like stop all together =.=

» en lire plus | 8 commentaires

Graphik-sound mod

Soumis par Paximperia le Mer, 2008-02-13 07:03 SE:V MODs

I have made a graphik and sound mod for main SE5

Changes

Overview-graphs more sharpen and colored

Galaxyside more sharpen and colored

New Grid color

Nebula more realistic and changed some colors

Backgrounds recolored

Explosions more powerfull (in sound and sharpen)

Planets colored and sharpen

Planetsourface more sharpen and colored

main font changed

effects more tuned

some sounds for gameplay changed

main title song changed

more titels implemented

Graphikpack must be load in three peaces (my upload is limit...sorry)

Graphikpacks after extract copy together than copy in main folder of SE5 (make copy of original).The sound files make also.

» en lire plus | 4 commentaires

SE 5: What is coming now?

Soumis par jowe01 le Mer, 2008-02-13 13:40 Space Empires V General

After the change log of a new beta patch appearing every week or so in the second half of 2007, there seems to be a standstill from Malfaldor's side during the last weeks. I feel that most bugs have been ironed out now, but I also believe there remain a few major "bug-like" issues (e.g. point defense targeting - though I may have missed part of the discussion here). Then there is the story of UI improvements. And - my favorite - the A.I.. While much can and is being done by modders, other things can surelky only be addressed by Aaron himself. And finally, gameplay extensions, like e.g. more hull sizes, improved ground combat, etc.

» en lire plus | 8 commentaires

Does System Gravitational Facility stop WP's INTO the system

Soumis par davor79 le Mer, 2008-02-13 19:36 Space Empires V General

Hi,

I just want to be clear if System Gravitational Facility will stop WP's initiated in other systems from opening in the system with The Facility?

Essentially, can I xenophobically disconnet a system from all contact?

Thanks,
d.

» 2 commentaires

Space Empires V Editor Question

Soumis par Arpeegy le Mer, 2008-02-13 20:21 Space Empires V General

Does anyone know if the Space Empires V Editor created by Devnull works with SEV version 1.66? The latest version of this editor that I can find is version 1.58 and I do not want to waste time installing it if it does not work with version 1.66. Thanks in advance for the info.

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