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I wonder if...Soumis par pyroman le Mer, 2008-02-13 01:49 Space Empires V GeneralIf it could be possible to make a game set up so a lot more of the items are racial tech. Yes this would mean a crystal based life form would have depleted cannons, that would be used by the humans, on the air breathing planets along with nuclear weapons...this would add a rp style to the game, of course some new components would have to be made to balance things a bit and it might narrow down what the ai would research because in stock they dont seem to get past lvl 20 weapons really...Im not sure if they research like everything but weapons and armor or if they just like stop all together =.= |
Graphik-sound modSoumis par Paximperia le Mer, 2008-02-13 07:03 SE:V MODsI have made a graphik and sound mod for main SE5 Changes Overview-graphs more sharpen and colored Galaxyside more sharpen and colored New Grid color Nebula more realistic and changed some colors Backgrounds recolored Explosions more powerfull (in sound and sharpen) Planets colored and sharpen Planetsourface more sharpen and colored main font changed effects more tuned some sounds for gameplay changed main title song changed more titels implemented Graphikpack must be load in three peaces (my upload is limit...sorry) Graphikpacks after extract copy together than copy in main folder of SE5 (make copy of original).The sound files make also. |
SE 5: What is coming now?Soumis par jowe01 le Mer, 2008-02-13 13:40 Space Empires V GeneralAfter the change log of a new beta patch appearing every week or so in the second half of 2007, there seems to be a standstill from Malfaldor's side during the last weeks. I feel that most bugs have been ironed out now, but I also believe there remain a few major "bug-like" issues (e.g. point defense targeting - though I may have missed part of the discussion here). Then there is the story of UI improvements. And - my favorite - the A.I.. While much can and is being done by modders, other things can surelky only be addressed by Aaron himself. And finally, gameplay extensions, like e.g. more hull sizes, improved ground combat, etc. |
Does System Gravitational Facility stop WP's INTO the systemSoumis par davor79 le Mer, 2008-02-13 19:36 Space Empires V GeneralHi, I just want to be clear if System Gravitational Facility will stop WP's initiated in other systems from opening in the system with The Facility? Essentially, can I xenophobically disconnet a system from all contact? Thanks, |
Space Empires V Editor QuestionSoumis par Arpeegy le Mer, 2008-02-13 20:21 Space Empires V GeneralDoes anyone know if the Space Empires V Editor created by Devnull works with SEV version 1.66? The latest version of this editor that I can find is version 1.58 and I do not want to waste time installing it if it does not work with version 1.66. Thanks in advance for the info. » Vous devez vous identifier ou créer un compte pour écrire des commentaires |



