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Saving mid-turn in simultaneous games - Work properly?Soumis par Myrath le Sam, 2008-01-12 03:43 Space Empires V FAQsHi, In the past it didn't work when you played your multiplayer simultanous game turn and save it midway. Now, some time back there were 2 fixes.. Fixes in 1.48
5. Fixed - In a Simultaneous game, if you are a player and save your game before
ending your turn, the internal multiplayer game name will not be changed. The game
used to change the internal muliplayer game name on any save, so when the player
ended their turn, the .plr file would have the same name as the filename they saved
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SEV Proportions playtestSoumis par HeberMagalhaes le Sam, 2008-01-12 13:10 Space Empires V MultiplayerIm hosting a SEV PBW game using my own Proportions mod v1.0 This is a test game intended only for people interested in learning the mod and helping to polish and balance it. Once the mod is matured enough, I will start another role-playing focused game using the next version. Any interested player is welcome to join. » Vous devez vous identifier ou créer un compte pour écrire des commentaires |
The Terran imperiumSoumis par Supreme Legate le Sam, 2008-01-12 13:25 Space Empires V After Action Reports2400.0 2400.2 2401.2 |
atmosphere won't change and wepaon question.Soumis par warbird le Sam, 2008-01-12 17:53 Space Empires V GeneralHi, i'm new this forum, i searched a while but didn't find an answer to the following 2 questions. I have the german version and patch 1.66 installed and no mods where made. 1. I have build atmosphere coverters on all my colonies (30). But on 4 of them the atmosphere doesn't get changed so the colony isn't domed anymore. I even destroyed the atmosphere coverter and rebuild it and abandoned the planet and recolonized it with new buildings. But it doesn't solve the problem on those 4 colonies. Is it a bug? 2. Is there somewhere a better overview for the weapons then the ingame one? It's ha |

Minister keeps making obsolete shipSoumis par Astorax le Sam, 2008-01-12 17:57 Space Empires V GeneralOk, I am using SE 1.66 w/Balance Mod 1.12 and I'm not sure if this is a mod thing or an SE thing in general. My empire was getting rather large and plus I had recently contacted and made treaties with quite a few aliens with the "colonize each others sytems" proviso. Well, I turned on the Minister for Ships - Colony and Ship building so he could build then control the colony ships. Well, I designed a Carrier afterwards but was going to wait for a few more techs to level up before putting any into production. I kind of figured the Minister might want to try to make some of these as I didn't have any other military ships, just colony ships (yeah yeah I know but I wasn't at war..anyways) so, after I designed it, I obsoleted it so there was nothing but colony ship designs available to make. |



