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Image de devnullicus

Is_Planet_Domed not working?

Soumis par devnullicus le Lun, 2007-12-17 05:02 Space Empires V General

So, I was experimenting a bit today and tried out an idea. I wanted to make facilities cost twice as much (to build and maintain) if the planet is domed. Seems easy, right? IN facilities.txt, just use something like this:

Cost Minerals Formula := ( 1000 + ( ( [%Level%] - 1 ) * 50 ) ) * iif( Is_Planet_Domed(), 2, 1 )

Cost Organics Formula := ( 1000 + ( ( [%Level%] - 1 ) * 50 ) ) * iif( Is_Planet_Domed(), 2, 1 )

Cost Radioactives Formula := ( 1000 + ( ( [%Level%] - 1 ) * 50 ) ) * iif( Is_Planet_Domed(), 2, 1 )

» en lire plus | Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de MasterChiToes

Stellar Ability Types - Types (in FQM)

Soumis par MasterChiToes le Lun, 2007-12-17 18:36 SE:V MODs

Where do these Types come from or where are these Types defined?

Type := Planet Population Reproduction
Type := Planet Population Happiness
Type := Storage Cargo Space Percent
Type := Storage Facility Space Percent
Type := Planet Maximum Population
Type := Supply Generation Modifier Percent
Type := Ordnance Generation Modifier Percent
Type := Planet Atmosphere Change
Type := Scanning Prevention
Type := Point Generation Modifier - Research
Type := Point Generation Modifier - Intelligence

» en lire plus | 1 commentaire

Ship sizes and effectiveness

Soumis par Thighzen le Lun, 2007-12-17 20:29 Space Empires V General

I have not played space empires 5 for a while since I have been in school for the past few months. Before when I played it seemed like larger ships aren't worth getting and using as combat ships because smaller ships cost the same and are more effective. My question is whether or not larger ships play a role in combat as actual combat ships (as opposed to big carriers) now in stock or any mods and how... It seems to me like large ships should be more powerful than smaller ships. Smaller ships could be able to mount large weapons which would make them effective against large ships but at the cost of only having one weapon per ship.

» en lire plus | 19 commentaires

Organic Weapons

Soumis par Lector Rae le Lun, 2007-12-17 22:36 Space Empires V General

What is it about organic weapons that is depleting my supplies?

This is the second game where I've happened on an organic empire, like the Drushocka for instance, and something in the organic weapons is vaporizing the supplies on my ships. The ship isn't damaged, so it isn't like the supplies are getting destroyed. They just...disappear. I'm very disturbed by this.

Any ideas?

» 3 commentaires

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Aujourd'hui :

  • screwed up dialogs and text display
  • What to improve next on Unnamed's Stock AI
  • Any More Patches?
  • Research Component
  • Still a little buggy....

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • Put your Mod Where Your Mouth Is > BillyGoatGruff Game
  • screwed up dialogs and text display
  • IRM suggestion thread.
  • DevnullMod 1.66.0 Released!
  • SE5 Beta 1.72
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