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Multiverse Mod

Soumis par Campeador le Mar, 2007-12-11 01:19 Star Fury General

The Multiverse Mod for "Space Empires: Star Fury" is out!

You can get it here:
Multiverse_1-Enemy_From_Beyond-V1.03 (updated 02-18-08)
http://www.shrapnelcommunity.com/threads/download.php?Number=574870
Multiverse_Music-1
http://www.shrapnelcommunity.com/threads/download.php?Number=569854

Multiverse_2-The_Fourth_Dimension V1.01 (update: 02-18-08)
http://www.shrapnelcommunity.com/threads/download.php?Number=581131
Multiverse_Music-2 (new)
http://www.shrapnelcommunity.com/threads/download.php?Number=581133

What is Space Empires: Star Fury?

--- Star Fury is a hybrid game; it is like an RPG / shooter in space. You start basically with a small space ship, as you do missions (trade, bounty hunt, etc.) you get credits to buy better ships, and as you do this a story also develops. You get experience, and the items on your ship also improve as the game progress (that is the RPG part). The combat part is excellent and in total 3d, and you only need to use the mouse to maneuver the ship, really easy.

» en lire plus | 12 commentaires
Image de ekolis

Can ground units ram?

Soumis par ekolis le Mar, 2007-12-11 10:53 SE:V MODs

So, can units ram in ground combat?

OK, OK, I'm asking because of this crazy idea I had last night...

Suicide bomber components which can only be installed on militia troops, and require "political indoctrination" or "religious technology" or some such tech to recruit!

Go ahead and pillory me, left-wingers Sticking out tongue

» 8 commentaires

Ordnance levels...

Soumis par Gideon le Mar, 2007-12-11 13:30

Forgive me if this has been requested before.

I am requesting the ability to look up the current and maximum ordnanace levels on a space object.

This can work exactly the same way as Sys_Get_Space_Object_Current_Supply(sobj_id), and Sys_Get_Space_Object_Maximum_Supply(sobj_id).

Thanks.

Planetary Shields in Balance Mod

Soumis par Harmonious Hegemony le Mar, 2007-12-11 17:57 Space Empires V General

I am questioning if planetary shields work properly in Balance Mod, or maybe even in stock since I stopped playing that and wouldn't know. I have had an enemy empire drop troops onto one of my planets with the shields fully intact. I also have seen ships attack one of my planets and take out the WP's while the shields were still up (diminished but not zero). So I guess the question is, what are the limitations on planetary shields. They don't seem to do what one would expect.

» 13 commentaires

Where's my temporal space yard?

Soumis par Chris89 le Mar, 2007-12-11 19:07 Space Empires V General

I'm playing v 1.63 w/ balance mod 1.11. I didnt see temporal space yard and events predictor neither b4 I discovered temp tech nor after. How can fix this? Thx...

» 1 commentaire

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

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Aujourd'hui :

  • Ship Capture Issues
  • Space Empires V
  • Hows the current AI?
  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • SE5 Multimedia Pack

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • This is a significant issue unless this is as intended
  • Get into Orbit Dammit!
  • SE:V Changelog v1.51
  • Thoughts on Supply Generation
  • SEV will be sold in Canadian EB Games!!!!!!!!!!!!!!!!!!!!!!!!!
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