archive |

Question re: map compiler, background imagesSoumis par RogerN le Mer, 2007-11-28 09:16 SE:V MODsI was looking at the official map compiler and saw the following lines in the sample map:
Any idea what this is supposed to do? When I compile the map and play on it, I do not see this bitmap anywhere. The actual skybox image used appears to be SkyboxEmptySpace.bmp. |
Is a resource system like Stars! moddable??Soumis par pkoko le Mer, 2007-11-28 15:00 SE:V MODsI wrote some this before but I think in the general forum. It is more appropiate here. I would love if SEV followed the stars! method of resources. In stars! you have 3 main metals or resources like SEV with addition of aditional non harvestable resource called "resources". I know it is confusing. So I may interchange that with man-hours. You get those resources or manhours mainly form the population and the facilities on the planet. Description of the Stars! System |
Armor Repair BaySoumis par frvwfr2 le Mer, 2007-11-28 16:20 Space Empires V GeneralAny possible way to make a repair bay, that ONLY repairs armor? I was messing around in the GUI and didn't see any way to specify it to be armor... In the ability description, the game doesn't even look at that right? It just looks at the type, and component is the only part. |

Balance Mod AI script deciphering questionsSoumis par inigma le Mer, 2007-11-28 17:44 SE:V MODsKwok, I'm doing my best to understand AI development so I can help make AI for BM. I was curious about this line in AI Global Settings: The function is function Set_Race_Design_Types and the line is under the attack ships wanted area:
How does this calculate the number of attack ships wanted? I see its based on number of facilities, but I am not sure how it computes. Can you give me an example? I guess I am not sure what the value of lng_Num_Attack_Ships is unless its the number of existing attack ships, which doesn't seem to make sense. Maybe my math is wrong, but it appears the result I return by hand is an ever-increasing number. Can you give me two examples of how this formula for wanted attack ships work? Thanks! |
Sniper WeaponSoumis par frvwfr2 le Mer, 2007-11-28 21:51 SE:V MODsWhat stats would you give an armor ignoring, long range weapon? Everything including projectile type, range, damage recharge etc. |

Critical hitsSoumis par Lonewolf187 le Mer, 2007-11-28 21:57 Space Empires V GeneralHello everyone: |



