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Home » news » forums » Space Empires V » Space Empires V Multiplayer

Continuing a TCP/IP savegame

Submitted by Wiz33 on Tue, 2006-10-24 15:33. Space Empires V Multiplayer

I'm playing a TCP/IP 3 player game in the office. We connected fine the file transfered fine and we played about 40 turns and then it was the end of the day so we decided to save it to continue later. Just to make sure that it works, we tried to connect back together right after and we can't, As host , I selected load game and reload the save and said yes when asked if I want to continue in TCP/IP mode. The save seems to load fine showing all the player races and AI races with a waiting for players to connect in the status box. but my co-worker cannot connect back into it. They were selecting new game, multiplayer, etc and to connect to the I but it comes back with unable to establish connection. Is this the correct way of resuming a MP save or is there another way to do it on the player side.

‹ A question for you guys Using Existing Empires ›
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Same problem

Submitted by cyclone2001 on Thu, 2006-10-26 00:59.

We hit the same problem unfortunately... if anyone has found a way to reload this TCP/IP MP games and allow the remote players to reconnect please let us know Smiling

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you have to be kidding you

Submitted by RCMP on Fri, 2006-10-27 06:33.

you have to be kidding you can't reload a saved game??? Sad

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Well that is a Game Breaker

Submitted by RCMP on Sat, 2006-10-28 12:02.

Well that is a Game Breaker for sure. I'm sure M&M will put that on the top of the list for 1.09.

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Apparently not! I do not see

Submitted by RCMP on Mon, 2006-10-30 19:42.

Apparently not!
I do not see anything mentioned for 1.09/1.10 Sad

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hmm... well, it'll probably

Submitted by jheim on Mon, 2006-10-30 20:46.

hmm...

well, it'll probably be in a patch in the near future, under any means.

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