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Home » news » forums » Support & Feedback » Bug Reports

SEV 1.08 - Super-sized ships and SS not firing weapons

Submitted by Henduluin on Tue, 2006-10-24 11:25. Bug Reports

So far the game has been running great, but there are three things that have been bothering me:

1 - From time to time my ships just super-size themselves to the size of an entire solar system. The only way to get rid of them is to save and reload.

2 - My heavily armed Space Stations get pwnt by small scout ships with 2 pea shooters... For some reason my Space Stations don't fire their weapons, no matter what I try.

3 - If I move a fleet through a wormhole, it plays the wormhole sound once for every ship in the fleet. It's not much of a problem when you have just 5 or so in a group, but with large groups the sound gets so loud it kills my speakers and my ears along with them.

Is there anything I can do about any of these, aside from wait for the next patch?

‹ Demo - Crew killing weapons SE5 1.08: Research Points bug ›
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Mod Designer

super size me

Submitted by Phoenix-D on Tue, 2006-10-24 16:22.

1. Bug. Not sure what can be done.

2. Do you have Supply Storage on them? Bases require supply, unlike SEIV.

3. There's a tweak for that but I can't remember it offhand.

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Ordinance available?

Submitted by cdagnon on Fri, 2006-10-27 23:25.

I haven't experienced either 1 or 3 yet (only played SE5 1.08).

Phoenix-D could be right about #2, but my question is: have you noticed if your station has any ordinance left? I just had problems with my fleets being attacked but never firing, and when I looked closer I saw that all their ordinance disappeared into the game somewhere.

Curious,

-Chris

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Henduluin wrote:(...) 3 - If

Submitted by madryl on Mon, 2006-10-30 13:25.

Henduluin wrote:
(...) 3 - If I move a fleet through a wormhole, it plays the wormhole sound once for every ship in the fleet. It's not much of a problem when you have just 5 or so in a group, but with large groups the sound gets so loud it kills my speakers and my ears along with them.(...)

Try to change sound file Eye-wink

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