Home Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

User login

  • Create new account
  • Request new password

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • news aggregator

Search

Who's online

There are currently 0 users and 139 guests online.

Languages

  • English English
  • French French

Browse archives

« July 2008  
Mo Tu We Th Fr Sa Su
  1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 31      
Home » news » forums » Space Empires V » Space Empires V General

Bugs, broken-ness, and unplayability

Submitted by exiledmage on Mon, 2006-10-23 17:10. Space Empires V General

I realise some people say with autosave every turn and reload they can play the game. I realise these same people try to defend what is a shoddy product. Despite these arguments, this game is all but unplayable. I have been autosaving every turn. If the game crashes or locks up, I reload and keep on trucking. Despite the massive annoyance, it looks like it could be a great game and I had fun. But now, after about fifty turns, the saves have all become corrupted after the last crash. In the interest of trying to help the developers fix the game, here is a list of all the bugs/issues I have encountered. To those interested in a playable game... you may want to wait for another patch or two. I wish I had known the game was this poorly put together and I would have opted not to buy it. For now, I guess I've been suckered into an 'investment'. Annoyance aside, once the game is playable again, it looks like it will be a winner. I just wish I the company had chosen to test longer than they had instead of pawning off a broken game on consumers. I don't expect I'll be buying another game by Malfador without a great deal of forum research first.

1. If I try to deploy a sattelite while orbitting an uncolonized planet, I get a CTD. This may be something you are not supposed to do, but the attempt resulted in a crash.

Actually... after reading up... that's the only one I got that it doesn't look like someone else already posted. I got a lot of others though. Smiling Well... good luck to those dogged enough to keep trying. And shame on Malfador for releasing what feels like a bad beta. Here's to the day the game is finished so I can give it another row.

Cheers,

EM

‹ intelligence Huge Fleets, Low Tech ›
» login or register to post comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
Rilbur's picture

Release dates

Submitted by Rilbur on Mon, 2006-10-23 18:20.

Unfortunatly, Malfador didn't have much of a choice. It's a one man company, and doesn't have the resources to push back the release date -- especially with SFI having given a definate one (presumably without asking MM if that was ok) that they probably didn't want to go back on.

There are 10 types of people in the world:

Those that understand binary, and those that don't.

» login or register to post comments

Well, I haven't had a single

Submitted by magogian on Mon, 2006-10-23 18:48.

Well, I haven't had a single crash since the patch, and I've played for hours. I had enormous problems pre-patch, but all the CTDs have been fixed for me.

» login or register to post comments

SFI

Submitted by exiledmage on Mon, 2006-10-23 18:54.

Ah... good 'ol SFI. I recall the tendency towards buginess of their past games just after release. Well allow me to redirect my ire toward them. Like I said, the game looks great, was a blast, and I look forward to when I can actually play it for more than a few turns. So, sorry Aaron, keep up the good work and give SFI the what for.

Cheers,

EM

P.S./Edit:

That makes you one of the lucky ones, magogian. I envy you so... Eye-wink

» login or register to post comments
Thy Reaper's picture
Mod Designer

It will happen

Submitted by Thy Reaper on Mon, 2006-10-23 19:04.

From what I hear, the other Space Empires games were nightmares when they were first released, but Aaron fixed them to perfection. Or near perfection, as it seems to me Organic Armor doesn't do anything on SE:IV Sticking out tongue

In about a month or so, all will be much better.

-----
With all these people, you would expect one of them to carry an iguana around...

» login or register to post comments
Rilbur's picture

Organic Armor

Submitted by Rilbur on Mon, 2006-10-23 19:12.

Thy Reaper wrote:
From what I hear, the other Space Empires games were nightmares when they were first released, but Aaron fixed them to perfection. Or near perfection, as it seems to me Organic Armor doesn't do anything on SE:IV Sticking out tongue

In about a month or so, all will be much better.

-----
With all these people, you would expect one of them to carry an iguana around...

Huh, i've seen organic armor regenearte in SEIV... its just so rare for a damaged component to rebuild itself that you don't see it often.

Thought the complete-repair-after-battle-ends is nice.

There are 10 types of people in the world:

Those that understand binary, and those that don't.

» login or register to post comments
Iron Giant's picture

I was crashing too

Submitted by Iron Giant on Tue, 2006-10-24 07:44.

The game got unplayable for me on a few levels. But by experimenting and using some workarounds, I'm enjoying the core game, while waiting for the patches.

The biggest thing I had to change was the Galaxy size. I've been sticking to medium and small size galaxys and haven't hung yet. I prefer Large (and expect to mod uber-large) galaxys, but I'm still enjoying myself for now.

Read through the 1.08 bug list and workarounds in the meantime, it makes the game playable while we wait...

» login or register to post comments
Ashbery76's picture
Mod Designer

How the game was released in

Submitted by Ashbery76 on Tue, 2006-10-24 12:58.

How the game was released in this state is amazing.It's tragic as I can see an amazing game down the line when everthing is sorted out, it will be king of 4X.The game reviews are going to pan it as a unplayable mess.The game only needed a 3 month delay.

» login or register to post comments

95 % of last released games

Submitted by damador on Tue, 2006-10-24 13:16.

95 % of last released games are in beta stage
the guild 2, gothic 3 - companies spend money on advertising instead of the testing and finishing games.

SEV should be patched with beta patches quite regularly now - community will help the game just like another beta 4x game Galactic Civilization 2

» login or register to post comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Popular content

Today's:

  • I am so impressed!
  • Space Empires V 1.74
  • Neutral pack 1.10 released, now adds three neutral races.
  • Stuipd Question
  • Research By Percentage SUCKS

All time:

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Last viewed:

  • Antares Mod
  • Space Empires V Deutsch
  • SE5 v1.66 Beta History
  • Graviton hellbore
  • Some Questions from a new player
(c) Strategy First, Inc. All rights reserved.