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Home » projects & downloads » Core Products » Space Empires V » issues

Shield regnerators not moddable, not improving with level

Submitted by Phoenix-D on Mon, 2006-10-23 13:50.
Project:Space Empires V
Version:1.08
Component:Code
Category:bug
Priority:minor
Assigned:Unassigned
Status:active

Description

The Shield Regneration ability isn't taking the AMOUNT 2 value into account. No matter what the value in this field, the regenerator increases shield points by 1 per second.

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Shield regenerators actually

Submitted by Fishman on Fri, 2006-11-17 13:33.

Shield regenerators actually work off of the AMOUNT 1 value, which is normally gibberish. If you move the AMOUNT 2 formula over to AMOUNT 1, the regenerators appear to function properly. And it makes a huge difference! Regenerating hundreds of points a second against an enemy that can barely hit you in the first place is nearly godmode.

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Shield regenerators now use

Submitted by Fishman on Tue, 2006-11-21 00:19.

Shield regenerators now use AMOUNT 2 instead, but no longer stack. Only one shield regenerator functions, resulting in a rather sad regeneration rate, no matter how many regenerators are installed. No mention is made of this behavior anywhere.

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Captain Kwok's picture
Mod Designer

Regenerators and Balance Mod

Submitted by Captain Kwok on Tue, 2006-11-21 00:31.

Shield Regenerators in the Balance Mod add 10-40 points per second over 16 levels and can recharge 3-5 contemporary Shield Generators per minute...

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Space Empires Depot | SE:V Balance Mod

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