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Home » news » forums » Space Empires V » Space Empires V General

Warp Points

cordas's picture
Submitted by cordas on Fri, 2006-10-20 20:30. Space Empires V General

I have noticed when using randomised warp points anywhere in the system that they sometimes appear in suns, this can be a major bummer as they are only 1 way.

Also I find it infuritationg the ways that ships arrange themselves (or don't) around warp points. I have had fleets, with new ships added in that turn apear spread around the warp point seemingly at random (well in the direction they entered the square, but sometimes beyond the gate others behind. As any budding Adrimal will know the idea of using fleets of ships is to concentrate ships and fire power, not to scatter them hodgepodge so they can be taken on individualy.

As in SE4 it seems the AI is unable to understand the idea of massing ships to send through a warp gate at once, I have often had 2 or 3 different sorties made in one turn by the AI through a warp gate. Isn't it possible to tell the AI at the start of the movement phase to move all ships to a warp point and stop there, then at the end of the phase check for ships at warp gates and create fleets and send them through together. (I must admit I am sort of hoping this ain't fixed, but it is really an unfair advantage for us players.)

‹ How about some turning thrusters? What happened to the Mod fourms? ›
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