A few modding Questions |
1. Can I create modules for shipclasses?
Like tiny Missiles only for Frigates, small for Destroyers ans Light Cruisers, medium for Cruisers, and large for Battleships and above. All I see there are the settings for ships, bases, sats, fighter, but no for shipclasses.
2. Is there a way to give every weapon a unique range, like it was in SEIV ( only range settings I found are in the settings.txt )? I found it , so it is no more a question.
Weapon Space Min Damage Modifier Formula := (60 + (([%Level%] - 1) * 5)) - (([%Range%] / 10) * 0.00) - iif([%Range%] > Min(160, (([%Level%] - 1) * 20) + 80), 10000, 0)
Weapon Space Max Damage Modifier Formula := (60 + (([%Level%] - 1) * 5)) - (([%Range%] / 10) * 0.00) - iif([%Range%] > Min(160, (([%Level%] - 1) * 20) + 80), 10000, 0)
3. When in spacecombat we have the nice circle around our ship to see the max weapons range. Can we get a bit more infos there? Like one circle for seekers ( maybe yellow ) one for Bolt/Beam ( maybe red ) and one for point defenses ( green )?
Redbull102



