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Home » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Wow...

Submitted by doom3607 on Tue, 2008-07-22 09:36. SE:V MODs

Now I've heard of stupid, but look at this! And I swear to god I didn't make it!

= (1 + ([%Level%] - 1))
Number Of Abilities := 11
Ability 1 Type := Warp Point - Open Distance
Ability 1 Description := Can open a warp point out to a system [%Amount1%] light years away.
Ability 1 Scope := Space Object
Ability 1 Range Formula := 0
Ability 1 Amount 1 Formula := 1000
Ability 1 Amount 2 Formula := 0
Ability 2 Type := Warp Point - Close
Ability 2 Description := Can close any size warp point.
Ability 2 Scope := Space Object
Ability 2 Range Formula := 0
Ability 2 Amount 1 Formula := 0
Ability 2 Amount 2 Formula := 0
Ability 3 Type := Planet Destroy Size
Ability 3 Description := Can destroy a [%Amount1%] sized planet.
Ability 3 Scope := Space Object
Ability 3 Range Formula := 0
Ability 3 Amount 1 Formula := 5
Ability 3 Amount 2 Formula := 0
Ability 4 Type := Star - Destroy
Ability 4 Description := Can destroy a star of size [%Amount1%].
Ability 4 Scope := Space Object
Ability 4 Range Formula := 0
Ability 4 Amount 1 Formula := 5
Ability 4 Amount 2 Formula := 2
Ability 5 Type := Star - Create
Ability 5 Description := Will create a star of [%Amount1%] size and random type.
Ability 5 Scope := Space Object
Ability 5 Range Formula := 0
Ability 5 Amount 1 Formula := 5
Ability 5 Amount 2 Formula := 0
Ability 6 Type := Nebulae - Destroy
Ability 6 Description := Can destroy a system sized nebulae.
Ability 6 Scope := Space Object
Ability 6 Range Formula := 0
Ability 6 Amount 1 Formula := 0
Ability 6 Amount 2 Formula := 0
Ability 7 Type := Black Hole - Destroy
Ability 7 Description := Can collapse a black hole.
Ability 7 Scope := Space Object
Ability 7 Range Formula := 0
Ability 7 Amount 1 Formula := 0
Ability 7 Amount 2 Formula := 0
Ability 8 Type := Constructed Planet - Create
Ability 8 Description := Will create a Ring World around a star by consuming all planets close to the star.
Ability 8 Scope := Space Object
Ability 8 Range Formula := 0
Ability 8 Amount 1 Formula := 1
Ability 8 Amount 2 Formula := 2
Ability 9 Type := Constructed Planet - Clear Radius
Ability 9 Description :=
Ability 9 Scope := Space Object
Ability 9 Range Formula := 0
Ability 9 Amount 1 Formula := 6
Ability 9 Amount 2 Formula := 20000
Ability 10 Type := Movement Bonus
Ability 10 Description := Generates [%Amount1%] bonus movement points.
Ability 10 Scope := Space Object
Ability 10 Range Formula := 0
Ability 10 Amount 1 Formula := 300
Ability 10 Amount 2 Formula := 0
Ability 11 Type := Movement Standard
Ability 11 Description := Generates [%Amount1%] standard movement.
Ability 11 Scope := Space Object
Ability 11 Range Formula := 0
Ability 11 Amount 1 Formula := 2
Ability 11 Amount 2 Formula := 0
Weapon Type := None>

Talk about rigged...
And the maker said "It isn't even done yet."

‹ advanced AI Atlantis ›
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Re: Wow...

Submitted by doom3607 on Tue, 2008-07-22 09:40.

Sorry, most of the text didnt make it on, but it would appear to use one supply, cost one mineral and one rad., fill one kt, and take 1 research point to get! From the beggining of the tech tree! The maker's only concession to it being WAY too rigged was "It costs 5000 racial points!" Helpful...

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Mod Designer

Re: Wow...

Submitted by battlespud on Tue, 2008-07-22 22:18.

i think i would risk taking it... its amazing how useful hole closers are. Open warp to enemy system, kill everyone, ;eave close warp. Enemy fleet arrives next turn and they cant get you, while your opening a wp to their home system!

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Re: Wow...

Submitted by doom3607 on Wed, 2008-07-23 08:35.

Umm.... it doesnt disappear, it can make ringworlds, destroy and create stars, destroy planets, nebulae, and black holes, open or close warp points... and apparently his next version has 99 standard movement, and his tech area to get it will have an uberweapon, weighing 1 kt and doing about 50k damage. Scary and very, very stupid.

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Re: Wow...

Submitted by marhawkman on Wed, 2008-07-23 09:41.

Yeah really, not much that can compete with that.....

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Re: Wow...

Submitted by doom3607 on Thu, 2008-07-24 10:07.

Not MUCH? I saw his new version. It can do ANY feat of stellar manipulation, and now it make sphere worlds, God help us all...

Not to mention it gives 99 standard movement and generates about 5000 supply per turn, so it can move about 1,200 spaces every turn and never run out of fuel, because all the uber stuff ONLY uses supply..

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Re: Wow...

Submitted by doom3607 on Thu, 2008-07-24 10:08.

Oh, and it can colonize any type of planet.

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Re: Wow...

Submitted by marhawkman on Thu, 2008-07-24 10:24.

I meant not much in the stock game. Now it's just silly....

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Mod Designer

Re: Wow...

Submitted by battlespud on Tue, 2008-07-29 12:04.

yeah, some fighters, drones and a dozen dreadnoughts with nothing but null space guns could XD. Or a system shield thingy that blocks stellar manip.

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Re: Wow...

Submitted by marhawkman on Tue, 2008-07-29 22:40.

But... Those are far more expensive. and you can tack this component on to your battleship to make it insanely fast, AND never run out of fuel..... Too many different kinds of broken...

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Mod Designer

Re: Wow...

Submitted by battlespud on Thu, 2008-08-07 09:24.

It needs a gun doing 5000k of damage at infinite range using 0 supply and 0 ordanance and skipping shields and armor like a null space gun. Give it an instant refire rate etc.

Also, make it regen ordanance, give infinite sensor range, lvl 10000 cloak, inpenetrable energy shield and of course the ability to board other ships with 50k marines. And repair ability as well.

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Astorax's picture

Re: Wow...

Submitted by Astorax on Thu, 2008-08-07 10:46.

Go ahead and mod an I-win button into the UI while you're at it, heh.

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Mod Designer

Re: Wow...

Submitted by battlespud on Thu, 2008-08-07 23:24.

ok. just need access to the source code (and a converter to either English or BASIC XD ) and a wiki on modding UI. Wouldnt a ship gthat generates points be easier ?

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