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Home » news » forums » Space Empires V » Space Empires V Multiplayer

Problem Multiplayer, Ver: German 1.44, Ministers

Submitted by Soulan on Sun, 2008-05-25 06:03. Space Empires V Multiplayer

Hey ho,

my friend and I were playing a multiplayer game via TCP/IP (Simultan-Moves) at some point we see that all he is reseaching is changend and all ships are moved via AI. I waitet for his command-script (don't know how it is exactly named in english) but it happens, we turnd off all minister at hin, it still happens... any one knows how to avoid this? It's truly stealign all the fun of the game ^^"

‹ When Newbies Attack (PBW) Learning on how to setup and play multi-player games ›
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Re: Problem Multiplayer, Ver: German 1.44, Ministers

Submitted by Randallw on Sun, 2008-05-25 07:51.

In a simultaneous game all the players have to submit their turns before the game generates the next turn. If someone's turn is incompatible then it will run the turn as an AI. Reasons might be either his version is different, although it should mention if the data files don't match when you try to open your turn, also I've seen occasions where if someone sends in the wrong turn, say the previous turn, then it is invalid and as I said the AI takes over, because not having a valid turn it decides the player is absent.

You may have turned off all ministers but try going to minster settings and disabling "AI runs turn in players absence" if you have not already. It might not stop why the player is deemed absent, but it will stop the AI messing up everything.

One unexplained reasons a players copy might be a different version is if you have a Steam version and you have not disabled it patching automatically.

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Re: Problem Multiplayer, Ver: German 1.44, Ministers

Submitted by Soulan on Sun, 2008-05-25 07:57.

OKay... but I don't habe the Option "AI runs turn in players absence", maybe cause the Euro-Version 1.44 there the Option not is, but we have both submitted the Turns, our Versions are Identical... so I think we must change to US version or do it manually per transoprting the savegame =/

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Re: Problem Multiplayer, Ver: German 1.44, Ministers

Submitted by Randallw on Sun, 2008-05-25 08:11.

Ah well, sorry if your version is different to what I have. I would offer my condolences in German aber mein deutsch ist nicht wunderbar Smiling

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Re: Problem Multiplayer, Ver: German 1.44, Ministers

Submitted by mypsilon on Sun, 2008-05-25 11:30.

Hallo, das Problem ist wohl das der Host den Zug des anderen Spielers nicht registriert,
wenn der andere Spieler vor dem Host Zugende macht. Dann wird der andere Spieler als default vom Host PC gesetzt.
Ich würde empfehlen auf 1.66 hochzupatchen, da scheint das Problem behoben zu sein. Oder der Host muß als erstes Zugende machen.

Greetings, the Problem seems to be that the Host doesnt get the Data of the Player, if the player makes turn end before the Host. Then the Host PC make a default turn in the Name of the player.
I would suggest to patch up to european version 1.66, here the problem seem to exist no more.
Otherwise make sure, that the host always makes turn end first.

Please excuse my englisch, but school has been some time ago.

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Re: Problem Multiplayer, Ver: German 1.44, Ministers

Submitted by Soulan on Sun, 2008-05-25 12:17.

Yes you are right, we patched to version 1.66 and the Problem never comes again but thx for replies =)

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