DevnullMod 1.71.3.1 Patch version released. Problems with happiness/rioting should be fixed now |

I've released a patch for DevnullMod 1.71.3 that fixes the following things:
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Version 1.71.3.1 (patch version only)
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1. Fixed Fast Crystalline missile sizes fixed to not give negative tonnage at high tech levels
2. Fixed Massive unhappiness modifiers from the new society and government type files were causing the AI to go into
a fetal ball and never recover. The new files are adjusted to have values that still give players more of
a challenge, but also let the AI survive. Beware that some combinations of govt and society types will still
make your population pretty unhappy, but you shouldn't have new colonies riot within 5 turns any more 
3. Changed Updated RacialTraits a bit to give larger values in some places. Please note that the negative modifiers in some
cases are significantly higher. Look carefully at your modifiers from govt/society/race picks to make sure
you understand the benefits and penalties of your choices because they WILL have more of an effect than you
might be used to.
I highly recommend getting this patch as without it, you'll almost certainly have problems with happiness/rioting and the AI will also be having problems, thus making all the improvements made to it recently somewhat...useless.
Anyway, please download the patch and happy gaming!

Re: DevnullMod 1.71.3.1 Patch version released. Problems with h
Thank you .
I like your mod very much and thanks for the update and all your hard work..




Re: DevnullMod 1.71.3.1 Patch version released. Problems with h
Damn double posts...
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Creator of Space Empires V Editor and DevnullMod
http://www.devnullsoftware.com/se5