Unable to add new techs |

Since upgrading to 1.71 I can no longer add or change the names of any techs in the TechArea.txt file.
I tried adding 2 new tech areas and everything looked fine except when I started a game, those 2 techs do not show. No error message when loading the mod.
As a test, I changed just the name of Physics tech area (added 'rty' to the end of the name only) and when I loaded a game, 'Physics rty' was not available. Neither was just 'Physics'.
Another test, I reloaded SEV without the patch to 1.71 and I'm fully able to add more techs or rename existing techs. Upgrade to 1.71, can't and new or rename existing techs. Kinda makes modding difficult.




Re: Unable to add new techs
It looks like name changes only register now with new games and not existing saved ones. SE5 must be remembering them by name now, rather than by index number.
Space Empires Depot | SE:V Balance Mod