Capturing non-combat or Max range ships |
So I have been running a few scenarios in the Simulator testing out Ship Capture, and it appears as though it is pretty much impossible to capture a ship that tries to run away from you, as most non-combat and ships with max range orders tend to do. The major problem I see is that the ship capture module moves to slowly to catch a ship moving at a reasonable speed 15k/s. Is this a known issue that is slated to be fixed? I looked around in the bug lists and didn't see anything on it. Are their plans to make the ship capture missile move faster?
Thanks, Forest

Re: Capturing non-combat or Max range ships
there a lot of tactics... from the specials weapons till ordinary hunting...
You can also allow this component on drones on the components.txt for your style of game... Or I am not right?
Re: Capturing non-combat or Max range ships
Drones have a bad habit of blowing themselves up. the main thing is that you have to stop the enemy ship from fleeing. Capture pods have a limited speed, fast space ships can outrun them easily.

Re: Capturing non-combat or Max range ships
ok, you can do not put the warhead on it , but put the engine overloading weapon
Re: Capturing non-combat or Max range ships
The default strategy of a drone in Stock is to run away if they don't have a warhead. If they do, they automatically ram.

Re: Capturing non-combat or Max range ships
How about to switch that strategy to another? And make drones unusual?
Re: Capturing non-combat or Max range ships
To fix this behavior you have to change the AI that controls the drone. I think this has been done in several mods already.

Re: Capturing non-combat or Max range ships
Capture capsules seems to be not bad invention
Re: Capturing non-combat or Max range ships
Quite true.
And if you can give your Drone an Ionic warhead. that will damage the opposing ship's engines.

Re: Capturing non-combat or Max range ships
how about star-destroying device? 




Re: Capturing non-combat or Max range ships
There's a few things. Tractor beams, and mines that destroy engines only.