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Home » news » forums » Space Empires V » Space Empires V General

Very disappointed

Submitted by Kronos on Thu, 2008-04-03 05:15. Space Empires V General

After 4 versions of space empires, I am highly disappointed in the current status of the game.

Many of the the options in this version does not work.
The game files get corputed after a few hours of play so you can no longer load them. Therefore you can never finish a game.

The AI even on hard never really presses the attack.

Even after several patchs and over a year since release, this game is still to bugged to truely enjoy.

‹ Ship Hull Sizes and Space Yard Component Yes Ministers.... ›
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Disco Stu's picture

Re: Very disappointed

Submitted by Disco Stu on Thu, 2008-04-03 05:20.

Have you tried the Balance Mod ?

You may be pleasantly surprised......

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Re: Very disappointed

Submitted by Kronos on Thu, 2008-04-03 05:23.

I should not be forced to use a mod for a game I paid for, to play it.

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Re: Very disappointed

Submitted by Hellie on Thu, 2008-04-03 06:24.

Well, since you already paid for the game, how about changing a loss to a win?
Worth a try imho.

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Re: Very disappointed

Submitted by Gusset on Thu, 2008-04-03 09:06.

Kronos wrote:
I should not be forced to use a mod for a game I paid for, to play it.

It's easy to feel that way. I did, initially. However, now I believe otherwise, and perhaps you could, also. Here's my argument as to why, put as succinctly as I can:

The game was DESIGNED to use mods. Mods aren't hacks; they are (IMHO) the admission of a one-man development team that getting all of the small-yet-significant details right, in a game as complex as this, takes a huge amount of time and effort. It requires playing the game more than it does coding it, especially if you're talking about coding an AI.

Smart call, I think. Large development teams can devote people to the design aspects of the game like that, and other people to the coding, de-bugging, and other stuff. Aaron Hall is one guy, unfortunately.

Seriously, consider giving the Balance Mod a try. It may not change your mind about anything, but an awful lot of SEV players use it, for the simple reason that it makes the game much more enjoyable.

Final thought: if you still don't find the AI to be a fulfilling opponent, you could try multiplayer. This game rocks against other humans.

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Caius's picture

Re: Very disappointed

Submitted by Caius on Thu, 2008-04-03 10:35.

Multiplayer is the way to go IMO. AI alone games are OK for a testing ground of weapons and components. The human element “rocks” as mentioned here.

Caius

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Disco Stu's picture

Re: Very disappointed

Submitted by Disco Stu on Thu, 2008-04-03 11:05.

I don't play AI games anymore - only play PBW.... and it is far better than single-player imho....

Kronos - strongly suggest you try playing single player with patch 1.71 and BM 1.14a - also strongly recommend playing multiplayer on PBW

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TakAhLah's picture
Mod Designer

Re: Very disappointed

Submitted by TakAhLah on Thu, 2008-04-03 13:03.

I second that...and I add, once you have tasted this game against other human players there is no going back to the AI with or without a mod!

----------------------------------------------------------------
Join PBW Emperor Of The Universe League Today. Follow the Link to EOTU
http://thewelloftakahlah.spaces.live.com/blog/

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Shrike's picture
Mod Designer

Re: Very disappointed

Submitted by Shrike on Thu, 2008-04-03 17:34.

Indeed. I might have a go at another AI game at some point but only to test a new mod coming out. Once you've played against humans the AI games lose their last bit of appeal imho. Humans will force you to play better than any AI ever could. AIs are inevitably predictable, while the human players inherently aren't.

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Re: Very disappointed

Submitted by Krec7 on Fri, 2008-04-04 00:12.

The game rocks, forget the AI , it stinks. Play the game by email and you will be hooked. The game also works Ip. I would just enjoy what is slowly becoming a classic with all the mods. Have you seen all the ships sets? There is enough here to keep you busy for years, lol. Ive been farting around with this game about 3 months now and with the constant mods and patches it is becoming my favorite passtime. The combat sim alone is a blast. The fan base is really good and sure to keep the game going for quite a while.

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Re: Very disappointed

Submitted by Kronos on Fri, 2008-04-04 18:52.

I wrote mods for se4 under another name. Many that ended up on the gold disk.

I tried your bm mod, I liked the ai aggressivness but found the tech tree lacking due to the removal of many of the tech levels. Guess I will use what I like from the bm with what I like abotu the core game.

But still, this verison has way more issues then the prior ones.

Games should get bigger and better each verison. But I guess even EA fails at that idea.

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Combat Wombat's picture
Mod Designer

Re: Very disappointed

Submitted by Combat Wombat on Fri, 2008-04-04 20:54.

Kronos wrote:
I wrote mods for se4 under another name. Many that ended up on the gold disk.

You don't get to just say that you gotta tell us who you are and maybe alittle proof

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Captain Kwok's picture
Mod Designer

Re: Very disappointed

Submitted by Captain Kwok on Sat, 2008-04-05 12:07.

A bit of a Hi-Jack:

The notion that the Balance Mod's tech tree is much shorter than stock is somewhat misleading. In terms of actual research times, it's actual quite similar to stock for the most part.

Consider the armor tech area:
Stock - 2000 base cost RPs * 100 levels = 10,098,000 RPs
BM - 10000 base cost RPs * 20 levels = 2,090,0000 RPs

Ok. So stock has 5x more RPs... but wait! Stock Research Facilities go from 500 RPs to 5450 RPs per turn - an 11x increase in production. BM Research facilities go from 500 RPs to 1000 RPs, only 2x production. Taking the midpoints of the production ranges, 100 research facilities in stock at 3000 RPs per turn provides 300,000 RPs each turn. The same 100 in BM have an output of 75,000 RPs. So the research times would 34 turns versus 28 turns - not a huge difference especially when you consider the same type of comparison with the other main defensive tech area, Shields, comes out at 34 turns for stock and 41 for BM. A wash. Sticking out tongue

- End Hi-jack Sticking out tongue

I identified these areas as the 5 main shortcomings to date:
- Long turn times
- Under developed stock AI
- UI (overall clickiness, non-condensed cargo lists, can't save layouts etc.)
- Difficulty getting TCP/IP games to work
- Wonky Alliance implementation

I suspect within the next few months these shortcomings will be increasingly targeted. At that point, it will be difficult to say outside of personal preference, that there is a significant difference between the "quality" of the games.


Space Empires Depot | SE:V Balance Mod

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Mod Designer

Re: Very disappointed

Submitted by Fyron on Sat, 2008-04-05 12:10.

But Kwok, we can only look at the superficial number of levels, since clearly the most important aspect is how many 1000s of times you have to upgrade those first ships you build!


SpaceEmpires.net | Space Empires Wiki

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Re: Very disappointed

Submitted by rahlubenru on Sun, 2008-04-06 13:41.

Do I sense a hint of sniping in that comment?

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Re: Very disappointed

Submitted by Vince278 on Sun, 2008-04-06 17:12.

Kronos wrote:
I tried your bm mod, I liked the ai aggressivness but found the tech tree lacking due to the removal of many of the tech levels. Guess I will use what I like from the bm with what I like about the core game.

I feel the same way. You may like the unnamed mod. Smiling

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Mod Designer

Re: Very disappointed

Submitted by Fyron on Sun, 2008-04-06 22:27.

rahlubenru wrote:
Do I sense a hint of sniping in that comment?
Sniping? Sarcasm certainly, but what is sniping?


SpaceEmpires.net | Space Empires Wiki

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Re: Very disappointed

Submitted by Crian on Mon, 2008-04-07 00:26.

As glitchy as this game is, there's nothing else quite like it, and probably nothing ever will be. Smiling

It has a long way to go though

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Mod Designer

Re: Very disappointed

Submitted by Fyron on Mon, 2008-04-07 00:55.

There is always SE4... Laughing out loud


SpaceEmpires.net | Space Empires Wiki

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Re: Very disappointed

Submitted by rahlubenru on Mon, 2008-04-07 12:12.

Fyron wrote:
rahlubenru wrote:
Do I sense a hint of sniping in that comment?
Sniping? Sarcasm certainly, but what is sniping?
The sarcasm just appeard to have been targetted at someone in paticular, my mistake if not.

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Re: Very disappointed

Submitted by Vince278 on Mon, 2008-04-07 14:48.

Crian wrote:
there's nothing else quite like it, and probably nothing ever will be. Smiling

So true (for better and for worse...).

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