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Home » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Organic/Crystalline ships only

Submitted by Lastdreamer on Wed, 2008-03-05 13:22. SE:V MODs

In my mod the Organics and Crystalline race can't use the normal vehicles hulls... but I don't know to forbidd the standard vehicles hull... I've tried with an iif formula in requirement field, but it seems that the program can't parse it. So... how can I make this work?

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Captain Kwok's picture
Mod Designer

Re: Organic/Crystalline ships only

Submitted by Captain Kwok on Wed, 2008-03-05 14:14.

Add a new requirement where the formula is: (Get_Empire_Tech_Level("Organics Engineering") = 0) or (Get_Empire_Tech_Level("Crystallurgy") = 0)


Space Empires Depot | SE:V Balance Mod

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Re: Organic/Crystalline ships only

Submitted by Lastdreamer on Wed, 2008-03-05 14:32.

Thanks for the hints, cap, but I've modded the game so there isn't anymore needed to research Crystallurgy or Organic Manipulation tech... now researching Armor, if you're a Crystalline race, you discover Crystalline Armor, and so on...

Maybe adding this requirement: Empire_Has_Racial_Trait("Organic Manipulation") <> TRUE

What I need it's a control that return FALSE if the logic operation is TRUE, and vice-versa.

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Captain Kwok's picture
Mod Designer

Re: Organic/Crystalline ships only

Submitted by Captain Kwok on Wed, 2008-03-05 14:33.

Ok. Use Empire_Has_Racial_Trait("Organic Manipulation") etc instead.


Space Empires Depot | SE:V Balance Mod

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Captain Kwok's picture
Mod Designer

Re: Organic/Crystalline ships only

Submitted by Captain Kwok on Wed, 2008-03-05 14:39.

The Get_Empire_Racial_Trait function is a boolean operator so you don't need to explicitly state Get_Empire_Racial_Trait("Organic Manipulation") = TRUE.


Space Empires Depot | SE:V Balance Mod

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Re: Organic/Crystalline ships only

Submitted by Lastdreamer on Wed, 2008-03-05 14:41.

Captain Kwok wrote:
The Get_Empire_Racial_Trait function is a boolean operator so you don't need to explicitly state Get_Empire_Racial_Trait("Organic Manipulation") = TRUE.


Space Empires Depot | SE:V Balance Mod

I know, I've used this function massively in my mod, but how make a component/ship/facilities not avalaible only to Crystalline/Organic race?

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ekolis's picture
Mod Designer

Re: Organic/Crystalline ships only

Submitted by ekolis on Wed, 2008-03-05 14:51.

NOT (Empire_Has_Racial_Trait("Organic Manipulation") OR Empire_Has_Racial_Trait("Crystallurgy"))

~~~
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Re: Organic/Crystalline ships only

Submitted by Lastdreamer on Wed, 2008-03-05 14:57.

Thanks!!!

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