Home Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

User login

  • Create new account
  • Request new password

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • news aggregator

Search

Who's online

There are currently 4 users and 135 guests online.

Online users

  • Fyron
  • Cicero
  • bighouse
  • Randallw

Languages

  • English English
  • French French

Browse archives

« July 2008  
Mo Tu We Th Fr Sa Su
  1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 31      
Home » news » forums » Space Empires V » Space Empires V General

Cloaked ships with out a cloaking device?

Lonewolf187's picture
Submitted by Lonewolf187 on Thu, 2008-02-28 17:10. Space Empires V General

Hello everyone:
I've had a problem recently with enemy ships bypassing my guardian ships at warp points. At the end of one turn I'll have no enemy ships in my system with 10 ships with basic sensors at each warp point, the next turn there is an enemy ship in my system without initiating combat with my ships at the warp point. I can see the ship with basic sensors and I can select and attack it with my ships, but when I attack the enemy ship dose not have a cloaking device or stealth armor.

How are these ships getting past my guard ships without them attacking when they come through the warp point? I don’t have a treaty with this empire to allow his ships access to my space. Am I missing something?

‹ Best Beam Weapon in game Whats your warp point stratagy? ›
» login or register to post comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

Re: Cloaked ships with out a cloaking device?

Submitted by Jozsf on Thu, 2008-02-28 17:36.

Religious Stealth Totem and Stealth Armor. I have copied the descriptions here, note this is only for level 1.

Stealth Armor
Group:Armor
Level 1
Description:Advanced absorbing materials whichrender a ship nearly invisible.
Size 30 kT Supplies Used 0
Structure 50 kT Ordnance Used 0
Vehicle Types Ship, Base, Satellite, Weapons Platform, Drone
Ship Sections :Armor
Resource Cost 700 Minerals, 0 Organics, 200 Radioactives
Abilities • Provides normal armor protection.
• Gives a 5% defense bonus in combat (only 1 component
per ship effective).
• Prevents level 1.4 scans.
Requirements • Empire must have at least tech level 20 in Armor.

Stealth Totem
Group:Religious
Level:1
Description:Totem which improves a ship's ability to avoid detection.
Size 30 kT Supplies Used 0
Structure 30 kT Ordnance Used 0
Vehicle Types Ship, Base, Satellite, Weapons Platform, Drone
Ship Sections Inner Hull, Outer Hull
Resource Cost 800 Minerals, 800 Organics, 800 Radioactives
Abilities • Gives a 5% defense bonus in combat (only 1 component
per ship effective).
• Prevents level 1.4 scans.
Requirements • Empire must have at least tech level 5 in Religious Technology.

» login or register to post comments
Lonewolf187's picture

Re: Cloaked ships with out a cloaking device?

Submitted by Lonewolf187 on Thu, 2008-02-28 18:11.

Odd. I dont remember seeing a stealth totem on the ship, maybe I missed it. I'll have to check when I get home.

» login or register to post comments
Lonewolf187's picture

Re: Cloaked ships with out a cloaking device?

Submitted by Lonewolf187 on Thu, 2008-02-28 20:02.

Well I checked the designs and they did not have a Stealth Totem or anything on it that would allow it to be invisible to my scanners, and yet they are still comming through. Is it a bug? Or do scanners degrade over time?

» login or register to post comments
Captain Kwok's picture
Mod Designer

Re: Cloaked ships with out a cloaking device?

Submitted by Captain Kwok on Thu, 2008-02-28 20:11.

If it's a Balance Mod game, the warp point could have a sector obscuration effect.


Space Empires Depot | SE:V Balance Mod

» login or register to post comments
Psieye's picture

Re: Cloaked ships with out a cloaking device?

Submitted by Psieye on Thu, 2008-02-28 20:40.

Is that Warp Point coloured the normal purple or is it some other colour?

---Sig---
Playing Touhou games (Go to this Wiki if interested. No, nobody else is that good/insane as that replay). No rush for SE

» login or register to post comments
Captain Kwok's picture
Mod Designer

Re: Cloaked ships with out a cloaking device?

Submitted by Captain Kwok on Thu, 2008-02-28 20:42.

It's usually green.


Space Empires Depot | SE:V Balance Mod

» login or register to post comments

Re: Cloaked ships with out a cloaking device?

Submitted by Juju on Thu, 2008-02-28 21:02.

ITS A TRAAAP !!!

( sorry, i wanted to do the ackbar shout for a long time now ) Smiling

Remember : Pillage! then burn.
- Cpt. Kaff Tagon

» login or register to post comments
Lonewolf187's picture

Re: Cloaked ships with out a cloaking device?

Submitted by Lonewolf187 on Thu, 2008-02-28 21:02.

Its a Stock game, so the warp point is blue.

» login or register to post comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Popular content

Today's:

  • Tweaking the planet art without going all the way to FQM
  • Shipsets, Empires, and dead AIs
  • Space Empires V 1.74
  • Research By Percentage SUCKS
  • Governmet mod/patch/addon

All time:

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Last viewed:

  • Getting past the interface.
  • EBGames and Gamestop Shipping SE5 today (10/6)
  • Research shares
  • (1.08) Remote mining resources counted twice
  • Same game-stopping bug as in 1.00
(c) Strategy First, Inc. All rights reserved.