Home Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

User login

  • Create new account
  • Request new password

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • news aggregator

Search

Who's online

There are currently 3 users and 194 guests online.

Online users

  • mudshark
  • Astroshak
  • Piffle

Languages

  • English English
  • French French

Browse archives

« Juillet 2008  
Lu Ma Me Je Ve Sa Di
  1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 31      
Home » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Balance Mod v1.14 Available!

Captain Kwok's picture
Submitted by Captain Kwok on Wed, 2008-02-20 19:15. SE:V MODs

Version v1.14 is now available for download:
http://www.captainkwok.net/balancemod.php

This version has a few fixes and tweaks, along with a bunch of AI improvements. You'll see the AI using a variety of ship sizes, some new designs, and even do some rudimentary enemy design analysis.

It's compatible with all v1.10+ savegames.

Next up is v1.15, which will be a save game breaker and probably the last update of the mod for now.

Version 1.14 (20 February 2008)
-------------------------------

1.  Fixed   - Error in description for Starbase's life support and crew quarter requirements
2.  Changed - Minor change to tech level requirements for Small Organic Armor and Small Crystalline Armor
3.  Changed - Increased structure for Small Organic Armor and Small Crystalline Armors
4.  Changed - Small increase to supply depletion amount of Power Lampreys and Power Leech Beams
5.  Fixed   - Error in damage amount for Heavy Ship Mount
6.  Added   - Extra design types with size suffixes to match new AI design types
7.  Changed - Increased the structure amounts for some seeker weapons
8.  Changed - Small tweaks to cost and storage amounts of Ordnance Vat and Small Ordnance Vat
9.  Fixed   - Error in cost increase for Large Ship Mount
10. Changed - Individualized each AI's distribution of ship sizes in their empires
11. Changed - Revised AI purchase system for wanted design types
12. Changed - The AI's weapon choices are now individualized to specific vehicle types
13. Fixed   - Error in Default Aggressive AI that caused them to build multiple Spaceports in a system
14. Added   - The AI will perform a rudimentary analysis on known enemy designs
15. Added   - AIs will make small adjustments based on what components their enemies might be using
16. Fixed   - AI fleets were sometimes stacking attack orders in locations too far apart to manage effectively
17. Changed - Re-activated Minister - Cargo Transports to ferry Weapon Platforms to defense systems with Cargo Transports
18. Added   - The AI will sometimes scrap non-resource facilities to build resource facilities if urgently needed
19. Fixed   - Error that sometimes prevented the AI from building Weapon Platforms when they cost more than the queue's usage rate
20. Changed - Lots of little tweaks and improvements to the AI's designs
21. Fixed   - Ships in fleets were not being added to the desired task force
22. Changed - Small improvements to the AI's distribution of minor colony types
23. Changed - Made some enhancements to how the AI determines its maximum maintenance amount
24. Fixed   - AI was not always despersing Life Support and Crew Quarters between inner and outer slots
25. Fixed   - Sometimes the AI would send treaty requests with no elements
26. Added   - Updated AI Scripts

‹ Components.bmp Culture System ›
» login or register to post comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
FrostyAK's picture

Re: Balance Mod v1.14 Available!

Submitted by FrostyAK on Thu, 2008-02-21 00:26.

Woot ! Tnx Captain Kwok.

» login or register to post comments
Telumehtar's picture

Re: Balance Mod v1.14 Available!

Submitted by Telumehtar on Thu, 2008-02-21 05:15.

Nice!
btw does "for now" mean after the release of the "Nova Mod"?

» login or register to post comments
Myrath's picture

Re: Balance Mod v1.14 Available!

Submitted by Myrath on Thu, 2008-02-21 06:57.

Did you include any tweaks to nullspace weapons Cpt. kwok?

~Myrath

» login or register to post comments
Captain Kwok's picture
Mod Designer

Re: Balance Mod v1.14 Available!

Submitted by Captain Kwok on Thu, 2008-02-21 07:34.

Null-Space Projectors got a small boost to their damage resistance.

--

After v1.15, I plan to work only on the Nova Mod. Although I'm sure any AI improvements made will show up in Balance Mod as well.


Space Empires Depot | SE:V Balance Mod

» login or register to post comments
Prankowski's picture

Re: Balance Mod v1.14 Available!

Submitted by Prankowski on Thu, 2008-02-21 10:26.

as always, nice work captain Smiling

» login or register to post comments
Captain Kwok's picture
Mod Designer

Re: Balance Mod v1.14 Available!

Submitted by Captain Kwok on Thu, 2008-02-21 17:17.

Did re-running the turn get rid of the hang?


Space Empires Depot | SE:V Balance Mod

» login or register to post comments

Re: Balance Mod v1.14 Available!

Submitted by Juju on Thu, 2008-02-21 17:18.

Hi, I just installed the new balance mod and gave it a try run.

The turns took longer than ever but I had no problem with that, since the AI performed well so far Smiling

But at turn 20 ( or so ) the turn hung up on me for the first time while calculating player 11, after reloading it worked again
at turn 23 it hung while processing the player turns and no reloading helped ( i tried about 5 times )

any good tips ?

my setting was :

medium galaxy, 2000 units, 500 ships, 5000 race points, high enemys, no neutral races and medium ai bonus

Remember : Pillage! then burn.
- Cpt. Kaff Tagon

» login or register to post comments

Re: Balance Mod v1.14 Available!

Submitted by Juju on Fri, 2008-02-22 06:21.

Nope it didn't Sad

Remember : Pillage! then burn.
- Cpt. Kaff Tagon

» login or register to post comments
Captain Kwok's picture
Mod Designer

Re: Balance Mod v1.14 Available!

Submitted by Captain Kwok on Fri, 2008-02-22 07:51.

Are you using custom sets?

Can you send me the save game... ?


Space Empires Depot | SE:V Balance Mod

» login or register to post comments

Re: Balance Mod v1.14 Available!

Submitted by Vince278 on Tue, 2008-02-26 19:57.

Outstanding! Thanks. Smiling

» login or register to post comments

Re: Balance Mod v1.14 Available!

Submitted by Juju on Wed, 2008-02-27 03:26.

I cleaned my empire folders and found that there was a custom race in my Balance Mod folder ( however it got there .. )
I will try the game again soon ..

Remember : Pillage! then burn.
- Cpt. Kaff Tagon

» login or register to post comments

Re: Balance Mod v1.14 Available!

Submitted by Juju on Mon, 2008-03-03 09:17.

Goood news everyone Smiling

I got rid of all custom shipsets in the main folder and balance folder,
started with the same setup as above with added neutral empires
and the game is now running for five years without any problems Smiling

Remember : Pillage! then burn.
- Cpt. Kaff Tagon

» login or register to post comments

Re: Balance Mod v1.14 Available!

Submitted by Juju on Mon, 2008-03-03 09:17.

Goood news everyone Smiling

I got rid of all custom shipsets in the main folder and balance folder,
started with the same setup as above with added neutral empires
and the game is now running for five years without any problems Smiling

Remember : Pillage! then burn.
- Cpt. Kaff Tagon

» login or register to post comments
Romulus68's picture
Mod Designer

Re: Balance Mod v1.14 Available!

Submitted by Romulus68 on Tue, 2008-03-04 08:34.

Typos: The description on carriers have the wrong amount listed for movement points in relation to the actual amounts. Unless carriers behave differently than the other ships that show the same speed in the details and the description.

SE5 Files hosted on Filefront (Patches, Mods, Races, etc)

» login or register to post comments
Captain Kwok's picture
Mod Designer

Re: Balance Mod v1.14 Available!

Submitted by Captain Kwok on Tue, 2008-03-04 09:11.

I updated Carrier hulls a couple of versions ago so that smaller carriers could move a bit faster than large carriers. Of course while I updated the movement values, I neglected to update the descriptions!


Space Empires Depot | SE:V Balance Mod

» login or register to post comments

Re: Balance Mod v1.14 Available!

Submitted by pyroman on Sat, 2008-03-08 13:36.

I noticed something when playn bm 1.14

when you use a temporal shifter and a large mount it doesn't add any weight to the component but it adds damage(maxed lvl of ship mount, forgot my shifter lvl)

Im not sure if this is a glitch in balance mod or if its a bug carried over from stock that effects balance mod.

» login or register to post comments
Captain Kwok's picture
Mod Designer

Re: Balance Mod v1.14 Available!

Submitted by Captain Kwok on Sat, 2008-03-08 14:25.

The Large ship mount in the Balance only increases the damage, not the size of the weapon.


Space Empires Depot | SE:V Balance Mod

» login or register to post comments

Re: Balance Mod v1.14 Available!

Submitted by pyroman on Sat, 2008-03-08 16:23.

really? I guess I missed that =p

» login or register to post comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Popular content

Today's:

  • Babylon 5 Wars SEV Mod Update
  • SEV 1.74 misc. Issues and Suggestions
  • Starting with custom empires
  • Research By Percentage SUCKS
  • Space Empires V 1.74

All time:

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Last viewed:

  • Events
  • Gid Mod 5.0.0-beta
  • Strategy First Announces a Space Empires Month!
  • [1.58][Balance Mod v110+]About names display
  • SEV RELEASED Sept 29!... in Australia :(
(c) Strategy First, Inc. All rights reserved.