Home Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

User login

  • Create new account
  • Request new password

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • news aggregator

Search

Who's online

There are currently 4 users and 205 guests online.

Online users

  • dimen24
  • Shrike
  • Captain Kwok
  • Astorax

Languages

  • English English
  • French French

Browse archives

« July 2008  
Mo Tu We Th Fr Sa Su
  1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 31      
Home » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Dark Nova 5.04

bearclaw's picture
Submitted by bearclaw on Fri, 2008-02-15 15:55. SE:V MODs

Almost there with the next version. The main point of this version is to finish off troops and ground combat, or at least a first draft of it. Plus some bug fixes and a few other tweaks. Here's the fix list for what is completed but there still will be a couple of other things yet to get in place before release.

-v5.04
Added- Cargo Tank (x5), Cargo Hold (x2.5), Cargo Compartment (x0.5) and Cargo Space (x0.1) components. (modifier off stock Cargo Bay).
Added- Huge Suppy Storage (x8 ), Large Supply Storage (x4), Medium Supply Storage (x2), Tiny Supply Storage (x0.2) components. (modifire off stock Supply Storage).
Changed- Stock Supply Storage name to Small Supply Storage.
Removed- Stock Small Supply Storage.
Added- Huge Ordnance Storage (x8 ), Large Ordnance Storage (x4), Medium Ordnance Storage (x2), Tiny Ordnance Storage (x0.2) components. (modifire off stock Ordnance Storage).
Changed- Stock Ordnance Storage name to Small Ordnance Storage.
Removed- Stock Small Ordnance Storage.
Added- Fighter Hanger. (large fighter bay)
Fixed- Carriers were not recognizing Fighter Bays and Hangers towards Fighter Bay requirements.
Changed- supply and ordinance storage count towards cargo requirement for Freighters.
Fixed- Symbiot, Crystallized, and Silca hulls were available to normal races without finding the correct Unique tech.
Changed- Ground Cannon uses Ordnance instead of Supply.
Added- Ground Blaster. Beam-weapon version of Ground Cannon that uses Supply instead of Ordnance.
Added- Basic Arms Infantry weapon.
Added- Small Arms Infantry weapon.
Added- Personal Electical Discharge Infantry weapon.
Added- Personal Hyper - Plasma Ejector Unique Infantry weapon.
Added- Personal Hyper - Plasma Blast Enhanced Infantry weapon.
Added- Shoulder Mounted Shard Cannon Infantry weapon.
Added- Shoulder Mounted Shard Launcher Unique Infantry weapon.
Added- Shoulder Mounted Ceramic Launcher enhanced Infantry weapon.
Added- Time Distortion Rifle Infantry weapon.
Added- Chronoton Rifle Unique Infantry.
Added- Time Disrupter Rifle enhanced Infantry weapon.
Added- Telekinetic Lens Infantry weapon.
Added- Auto Cannon troop weapon.
Added- Field Cannon troop weapon.
Added- Auto Blaster troop weapon.
Added- Field Blaster troop weapon.
Added- Short Range Missile (SRM) troop weapon.
Added- Long Range Missile (LRM) troop weapon.
Added- Assault Rocket troop/fighter weapon.
Added- PPC (Projected Partical Cannon) troop weapon.
Added- Artillery Mount.
Added- Aircraft Mount.
Added- Mobile Armor Mount.
Added- Mech Mount.

‹ A little something... 2 armor questions (That got answered! Thanks much) ›
» login or register to post comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
Thunder567's picture

Re: Dark Nova 5.04

Submitted by Thunder567 on Sat, 2008-02-16 16:52.

Hello, superp.... where can i download it??

Many Thanx.

Greets.
Thunder

» login or register to post comments
bearclaw's picture
Mod Designer

Re: Dark Nova 5.04

Submitted by bearclaw on Sat, 2008-02-16 22:52.

5.03 is available here under the Mods section. 5.04 is what I'm working on now. I should be ready to release it quite soon.

Nick (bearclaw)

"You don't know the Power of the Dark Side. I must obey my Master"

» login or register to post comments

Re: Dark Nova 5.04

Submitted by 2Harry on Sat, 2008-02-16 23:39.

When you say "here", do you mean on this website (Space Empires Universe)?

...because when I look in "projects & downloads/Game Mods", I do not see it.

2Harry

» login or register to post comments
Astorax's picture

Re: Dark Nova 5.04

Submitted by Astorax on Sun, 2008-02-17 01:10.

http://home.spaceempires.net/downloads-details-686-Dark_Nova_v5.03.html#dldetails

» login or register to post comments

Re: Dark Nova 5.04

Submitted by 2Harry on Mon, 2008-02-18 10:24.

Got it.

Thanks,
2Harry

» login or register to post comments
bearclaw's picture
Mod Designer

Re: Dark Nova 5.04

Submitted by bearclaw on Mon, 2008-02-18 14:54.

Thanks, Astorax.

@ 2Harry: that's odd.. I did a check and found it on this site:
http://www.spaceempires5.com/en-US/project/DN5

Nick (bearclaw)

"You don't know the Power of the Dark Side. I must obey my Master"

» login or register to post comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Popular content

Today's:

  • Research By Percentage SUCKS
  • Space Empires V 1.74
  • Governmet mod/patch/addon
  • Tweaking the planet art without going all the way to FQM
  • Shipsets, Empires, and dead AIs

All time:

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Last viewed:

  • Satellite placement
  • My screen is flashing when playing the game..?!?!
  • Gold Status?
  • Negative Traits
  • Battlestar Galactica mod?
(c) Strategy First, Inc. All rights reserved.