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Home » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Small Crystalline Fighter

Submitted by Brad on Fri, 2007-12-21 16:45. SE:V MODs

I'm almost positive this was mentioned ages ago but now I can't find the thread. In any case I would have thought it should have been fixed in one of the patches since then.

In Script_AI_GlobalSettings.txt in function AI_Set_Vehicle_Sizes under the section with all the Fighters, the small crystalline fighter uses the constant AI_VEHICLE_SIZE_CRYSTALLINE_SMALL_FREIGHTER instead of .._FIGHTER

In Script_AI_GlobalConstants_VehicleSizes.txt a constant needs to be added to define AI_VEHICLE_SIZE_CRYSTALLINE_SMALL_FIGHTER

‹ Component placement restrictions based on hull size - possible? Script function problem ›
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