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Home » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Possibile to call variables from other abilities?

galliard's picture
Submitted by galliard on Tue, 2007-12-18 20:30. SE:V MODs

would it be possible for a component to call a variable generated in another ability?

something like this:

component x
Ability 1
amount 1 = x
Ability 2
amount 1 = [%ability1_amount1%] * 2

I'm specificly looking at it for a solar sail mod.. making it so the solar sail gives a movement boost based on the number of stars in a system by giving it an insignificant solar supply generation of one per star, then referencing that ability amount in a movement variable, as so:

Solar Sail
Ability 1 := Solar_supply_generation
Amount 1 := 1
Ability 2 := Movement_Extra_Generation
Amount 1 := [%Ability1_Amount1%]

‹ Sys_Can_Colonize_Planet Repair Drones ›
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Captain Kwok's picture
Mod Designer

Re: Possibile to call variables from other abilities?

Submitted by Captain Kwok on Tue, 2007-12-18 23:15.

It's not possible.


Space Empires Depot | SE:V Balance Mod

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