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Home » news » forums » Space Empires V » Space Empires V General

SE V: v1.65 Version History (Beta)

Submitted by crazydog on Sat, 2007-12-15 08:02. Space Empires V General

Version 1.65:
1. Fixed - You can not reply to old messages.
2. Fixed - In a Simultaneous Game in the Cargo Transfer window, Population, Supply, and Ordnance would only transfer 1 at a time regardless of the amount setting.
3. Fixed - In a Simultaneous Game in the Cargo Transfer window, Population, Supply, and Ordnance should not show the cargo item in the transfer order.
4. Fixed - In a Simultaneous Game in the Cargo Transfer window, you could get orders for transferring facilities to a ship.
5. Fixed - The population bar for planets would be huge if the current population was greater than the max population.
6. Added - A warning message to the Intelligence window if you are spending intelligence points against another empire but have not set a focus area.
7. Fixed - Sometimes the ruins icon would still be showing after the planet was colonized.
8. Fixed - Map Compiler now supports mods.
9. Fixed - Map Compiler would show error windows even when run from the command line.
10. Fixed - Speed improvements for AI player processing.
11. Added - Script Function "Sys_Get_Facility_Name".
12. Added - Script Function "Sys_Is_Debug_Print_In_Use".
13. Fixed - AI improvements and fixes.

‹ Organic Weapons IRM for 1.63 Available ›
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Re: SE V: v1.65 Version History

Submitted by WaffleHouseNinja on Sat, 2007-12-15 09:26.

Good to see the simultaneous game getting some fixes, which always helps with PBW, and no. 10 and 13 look especially promising. Can't wait till it gets released so I can try it out!

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Prankowski's picture

Re: SE V: v1.65 Version History

Submitted by Prankowski on Sat, 2007-12-15 11:52.

yep, would love to see a patched up ai for the x-mas days where i´ll have more free time to play Smiling

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Setekh's picture

Re: SE V: v1.65 Version History

Submitted by Setekh on Sat, 2007-12-15 14:26.

Awesome to see more work on the AI and turn processing.

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groovyfishguy's picture

Re: SE V: v1.65 Version History

Submitted by groovyfishguy on Sat, 2007-12-15 22:56.

#10 Smiling

Groovy Baby Yeah!

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RogerN's picture

Re: SE V: v1.65 Version History

Submitted by RogerN on Sun, 2007-12-16 10:13.

Quote:
8. Fixed - Map Compiler now supports mods.

Yay! Very convenient.

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Re: SE V: v1.65 Version History

Submitted by BlueMak on Sun, 2007-12-16 22:23.

When is this going to be available for Steam users?

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Mod Designer

Re: SE V: v1.65 Version History

Submitted by Fyron on Sun, 2007-12-16 23:28.

After it is released as part of the next public patch... crazydog forgot to mention the beta part of the patch notes.


SpaceEmpires.net | Space Empires Wiki

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Re: SE V: v1.65 Version History

Submitted by crazydog on Mon, 2007-12-17 04:15.

sorry me bad

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Isopsyco's picture
Mod Designer

Re: SE V: v1.65 Version History (Beta)

Submitted by Isopsyco on Mon, 2007-12-17 11:56.

Any more detail for #13? Exactly what did they improve and which files?

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Mod Designer

Re: SE V: v1.65 Version History (Beta)

Submitted by Gideon on Mon, 2007-12-17 13:40.

Isopsyco wrote:
Any more detail for #13? Exactly what did they improve and which files?

Heh, yep...

Keeping ExamDiff warmed up.

FYI, if you use ExamDiff, and you don't have the pro version, get it. Being able to modify the files without going out to a different application makes ALL the difference in the world.

"Only by being constantly at war with evil in all things, including yourself, can you truely know peace."
Download my mod here: GidMod

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Mod Designer

Re: SE V: v1.65 Version History (Beta)

Submitted by Fyron on Mon, 2007-12-17 16:07.

Rather than some commercial implementation with arbitrary feature limits, might I suggest a feature-rich free win32 diff app? It supports editing files without cost.

http://winmerge.org/


SpaceEmpires.net | Space Empires Wiki

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Re: SE V: v1.65 Version History (Beta)

Submitted by Ynglaur on Mon, 2007-12-17 17:11.

Totally off-topic, I know (flame, flame), but PSPad is a nice all-around text editor. It's nice for modding games like SEV (thank you for making everything text files, Aaron!), and has a great multi-file find & replace feature. (www.pspad.com - freeware, for commercial use as well).

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