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Home » projects & downloads » General » Gid Mod » issues

Transport Type Assignment...

Submitted by Gideon on Wed, 2007-12-12 12:14.
Project:Gid Mod
Version:5.0.0-beta
Component:Code
Category:task
Priority:normal
Assigned:Gideon
Status:active

Description

Try to fix the AI's internal system of assinging types to ships so that transport ships are identified correctly.

Updates

#1 submitted by Captain Kwok on Wed, 2007-12-12 12:19

You want to use Sys_Get_Vehicle_Design_General_Type to return the "players" design type, which you can convert to the AI design type.

#2 submitted by Gideon on Thu, 2007-12-13 13:22

Hrm...yeah, I'm using that to set Scout ships (so it doesn't assume they are Attack Ships).

I must have overlooked the transport ships, since I didn't add any types. Its still running that part off of the stock AI scripting.

I'll have to slip that in on the next version.

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