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Home » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Planet Textures

Submitted by Fyron on Sun, 2007-12-09 11:43. SE:V MODs

I've uploaded a smattering of in-game shots of the planet textures MasterChiToes has been working on:

http://fqm5.spaceempires.net/gpt.php

What do you think? Note that the glow effects on each planet correspond with the actual atmosphere, and I tried to match texture colors to the atms. in an appropriate manner.

For reference, see this thread:

http://www.spaceempires5.com/en-US/node/4644

(reposted separately in case people have written-off reading such a long thread)

‹ Dark Nova 5.00 into beta testing unnamed with bal mod ›
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Mod Designer

Re: Planet Textures

Submitted by Fyron on Sun, 2007-12-09 23:43.

I have uploaded a cropped set of icons for the new planet textures (warning: 1.4 MBs in size!). I have placed the color labels down the side. These labels are currently used as the following:

Carbon Dioxide: Amber, Yellow, Green
Hydrogen:       Red, Vermilion, Orange
Methane:        Indigo, Violet, Magenta
Oxygen:         Terran, Forest, Cyan, Blue
None:           None

Note: In the screenshots, "Forest" is set to be a Carbon Dioxide atm, but I think it makes a better Oxygen.

What do you think?

Planet Icons Link - 1.4 MB


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