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Home » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Help with a sniping mount...

Submitted by frvwfr2 on Fri, 2007-11-30 16:12. SE:V MODs

Long Name := Sniper Ship Mount
Short Name := Sniper Mount
Description := A Mount that increases the range of weapons
Picture Number := 6
Code := H
Maximum Level := 5
Can Be Placed On Vehicle Types := Ship
Number Of Abilities := 3
Ability 1 Type := Component - Weapon Range
Ability 1 Description := This Mount increases weapons range by [%Amount1%]km.
Ability 1 Scope := Space Object
Ability 1 Range Formula := 0
Ability 1 Amount 1 Formula := [%Level%] * 40
Ability 1 Amount 2 Formula := 0
Ability 2 Type := Component - Weapon To Hit Percent
Ability 2 Description := Increases hit chance by [%Amount1%].
Ability 2 Scope := Space Object
Ability 2 Range Formula := 0
Ability 2 Amount 1 Formula := [%Level%] * 5
Ability 2 Amount 2 Formula := 0
Ability 3 Type := Component - Cost Percent
Ability 3 Description := This Mount increases the cost of shooting weapons by [%Amount1%]
Ability 3 Scope := Space Object
Ability 3 Range Formula := 0
Ability 3 Amount 1 Formula := 150 - ([%Level%] * 5)
Ability 3 Amount 2 Formula := 0
Number Of Requirements := 3
Requirements Evaluation Availability := 3, 2
Requirements Evaluation Allows Placement := 1
Requirements Evaluation Allows Usage := TRUE
Requirement 1 Description := Component must be a Direct Fire Weapon.
Requirement 1 Formula := Get_Component_Weapon_Type() = "Direct Fire"
Requirement 2 Description := Empire must have at least tech level 5 in Sniper Weapons.
Requirement 2 Formula := Get_Empire_Tech_Level("Sniper Weapons") >= 5
Requirement 3 Description := Empire must have at least tech level 1 in Ship Weapon Mounts.
Requirement 3 Formula := Get_Empire_Tech_Level("Ship Weapons Mounts") >= 1

It never shows up. I do have to correct names for all the stuff, and yes I do have a Sniper Weapons tech line. Help por favor?

‹ Modding Mounts - The best way to balance Small & Cheap vs Large & Expensive ships? AI Development and Testing Questions ›
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Captain Kwok's picture
Mod Designer

Re: Help with a sniping mount...

Submitted by Captain Kwok on Fri, 2007-11-30 18:43.

Are you sure the tech area name is correct for ship weapon mounts?


Space Empires Depot | SE:V Balance Mod

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Re: Help with a sniping mount...

Submitted by frvwfr2 on Fri, 2007-11-30 18:46.

Oh jeez... thanks, XD

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Re: Help with a sniping mount...

Submitted by frvwfr2 on Fri, 2007-11-30 20:09.

Arrgh, it's dumb that they made all these modify percent things, but then they don't have one for range... 200km is kinda a big deal for Shard Cannons XD. Overpowered much?

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Re: Help with a sniping mount...

Submitted by frvwfr2 on Sat, 2007-12-01 17:16.

Aha, nvm, I figured it out. (Edit) Unnvm, I didn't get it. Could someone who understands write out the long iif equation that would to it? XD.

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Mod Designer

Re: Help with a sniping mount...

Submitted by Gideon on Sat, 2007-12-01 17:52.

frvwfr2 wrote:
Aha, nvm, I figured it out. (Edit) Unnvm, I didn't get it. Could someone who understands write out the long iif equation that would to it? XD.

That would do what?

"Only by being constantly at war with evil in all things, including yourself, can you truely know peace."
Download my mod here: GidMod

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Re: Help with a sniping mount...

Submitted by frvwfr2 on Sat, 2007-12-01 18:04.

That would make it increase weapons range by maybe 50% (to 150% total)

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Mod Designer

Re: Help with a sniping mount...

Submitted by Gideon on Sun, 2007-12-02 13:12.

So, you want to change a flat addition to a percentage?

Ewww...

I'm not sure the tools even exist to do that.

"Only by being constantly at war with evil in all things, including yourself, can you truely know peace."
Download my mod here: GidMod

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Re: Help with a sniping mount...

Submitted by frvwfr2 on Sun, 2007-12-02 15:15.

Yeah, it would be nice if they added a "Component - Weapon Range Percent" option.

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exelsiar's picture

Re: Help with a sniping mount...

Submitted by exelsiar on Sun, 2007-12-02 16:01.

just a quick idea. have you thought about getting the mount to reduce the reload time to balance things out slightly?
_____________________

Grand Lord Exelsiar of the Azra-Dun Commonwealth, at your service

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Psieye's picture

Re: Help with a sniping mount...

Submitted by Psieye on Sun, 2007-12-02 16:09.

That too is something mounts can't do to my knowledge.

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Playing Touhou games (Go to this Wiki if interested. No, nobody else is that good/insane as that replay). No rush for SE

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exelsiar's picture

Re: Help with a sniping mount...

Submitted by exelsiar on Sun, 2007-12-02 16:12.

aww man, would be pretty tasty to have that in there aswell imho, would be hard to balance it just right against the majoritys desire
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