Releases for Space Empires Multipass |
Space Empires Multipass 0.6-betaToolsDownload: SEMultipassV0.6.zip Size: 262.49 KB md5_file hash: d70f65a76090f349798009d0b31d11d3 First released: Thu, 2006-10-19 19:27 See history.txt for full development history V0.6
Added - Notification of invalid password for game.
Added - Ability to launch more than one copy of SE4 at a time.
When the icon is red, an application is running.
Added - Data for SE1, SE2, SE3 and SE5 added to the saving and loading
functions, even though the interfaces elsewhere don't exist yet.
Changed - Configuration Dialog extensively reworked (to take into account future
sections of code)
Added - SE1 and SE2 added to the popup menu. You can now launch SE1/2 and 4
Added - SE3 added to the popup menu. You can now launch SE1 through 4
Added - Placeholders for SE5 and Starfury to the menu. You can now enter the
data for them, and they will become active in a later version of the
project.
Added - Link to the SE3 Data Editor
Added - SE5 Mods are identified. SE5 still cannot be launched yet.
Added - StarFury launch code enabled.
Added - SE5 Basic Load code enabled. Currently no way to hot jump into saveed
games, or load mods from commandline, but they can still be selected
from in-game. |
Space Empires Multipass 0.5-betaDownload: SEMultipassV0.5_1.zip Size: 249.9 KB md5_file hash: 4018ddfdefc1b5f4cadc1a9c931a2bca First released: Wed, 2006-10-18 20:26 See history.txt for full development history V0.5
Fixed - Program couldn't handle long file paths
Added - Program scans for savegames
Added - Dialog box added for prompting of savegame passwords
Added - Savegame passwords and playernumbers are now saved and loaded from the
ini file. |
Space Empires Multipass 0.4-betaDownload: SEMultipassV0.4_0.zip Size: 246.13 KB md5_file hash: 777e59049fbfe5c587a88ab7f0279360 First released: Wed, 2006-10-18 20:24 See history.txt for full development history v0.4
Added - Program Scans installations of SE4 for Mods. Mods follow the following
classification: "Directory which contains a subdirectory called Data"
Added - Program will launch straight into mods themselves through alteration
of the path.txt file. There is no provision in SE4 for a quick way
to launch the program into a mod via the command line without loading
a savegame. |
Space Empires Multipass 0.3-betaCore ProductsDownload: SEMultipassV0.3_0.zip Size: 245.42 KB md5_file hash: 53c16e1e75f33e23d79ef834651f316d First released: Wed, 2006-10-18 20:22 Last updated: Thu, 2006-11-09 14:14 See history.txt for full history details.
V0.3
Added - File Location Dialog for identifying installations of SE4
Added - Configuration Dialog adds and removes SE4 Installations.
Data is saved now to the Ini file and loaded on program execution.
Added - Multiple copies of SE4 supported, with custom labels for each.
Changed - Hierarchy only shows if > 1 copy of SE4 specified
Custom Label also only shows with > 1 copy.
--------------------------------------------------------------------------------
v0.2
Added - TIniFile class used (very useful) to create and manage the ini-file.
Unsure how it will handle multiple copies of the same data, but I'll
see what I can do.
Added - Icons created for the application..
Now the system tray app looks like a little wormhole.
Added - Dynamically Generates the popupmenu for basic SE4 usage.
Added - Launches SE4 when specified.
Added - Handles multiple copies of SE4.
Added - Dialog Box for Configuration (shell).
--------------------------------------------------------------------------------
v0.1
Added - Basic splash form created.
(Note: need a splash image... 640x320 if anyone wants to help).
Added - Shell Notify functions used to create a System Tray Notification Icon.
Changed - MainForm (the basic splash form) hidden from taskbar in all cases.
Changed - Splash form disappears after 4 seconds.
|



