map decompiler |
Submitted by Tilarium on Thu, 2007-11-22 16:13.
SE:V MODs
Anyone know if there's been any word on an offical map decompiler or of someone working on either an unoffical map decompiler or a new map generator to replace ergies? Sadly his doesn't work to well with FQM 12...
Kyle
Re: map decompiler
Submitted by Fyron on Fri, 2007-11-23 03:29.
A map decompiler need only work on actual .map files (which would be editable by an official map editor anyways), not savegames themselves.
Re: map decompiler
Submitted by Realtime on Fri, 2007-11-23 09:42.
I recently emailed MM about when a Map editor was due. My answer was there was already a map compiler included. So I think a Map Editor is not in the works, I'm afraid.
Bums me out! I was really looking forward to creating some stuff with SEV. But it's just sitting on my hard-drive about ready to get flushed. (although I saved my existing work to a CD, just in case)




Re: map decompiler
We need a new map generator (compatible with BM, etc.)... I don't know about a decompiler, unless a "no cheat" flag can be added to maps that will block the decompiling.