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Home » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

Few (probally basic) questions for modding

Deathstalker's picture
Submitted by Deathstalker on Sun, 2007-11-11 20:51. SE:V MODs

Just a few (probally basic) questions as I try to customize 'my personal' version of the Balance Mod (not for release, just for my own fun Smiling).

Planet stats for domed/un-domed....can these be affected by formula's in the txt file?? (ie,facility space depending on races Environmental Studies level or cargo space depending upon Construction level?).

Can formula's be used in the settings.txt at all? (slow down loyalty decrease with levels of Sociology?),(Base to Hit Value changed with levels of Military Training or Sensors?), (Anger levels different for races with differing levels of Psychology?).(Even things like Base resources used/generated would be neat if you could customize them to race...).

Damage Types (Internal/Facility etc).

Basicly I am 'formula happy' and currently my version is riddled with them (esp the CompEnhancement file and the Vehicles files).

Thanks Smiling

Steve (Deathstalker)

edit(Does the EmpireGainedAbilities file even do anything??)

‹ Some moding help YAVM: Ars Scientia Mod ›
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Mod Designer

Re: Few (probally basic) questions for modding

Submitted by Fyron on Mon, 2007-11-12 00:30.

Formulas are not generally allowed when the data field is not labeled with "Formula," or is an unlabeled field that already uses a formula in stock.


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