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Home » news » forums » Space Empires V » Space Empires V General

1.58 + BM 1.11 Fighter won't attack

Shrike's picture
Submitted by Shrike on Fri, 2007-11-09 16:02. Space Empires V General

My fighter design has only one small APB and no other weaponry, so it should not require any ordnance. No matter what I try to set as a strategy, it still won't attack enemy fighters and try to retreat instead. Looks like a bug to me.

‹ SE:V v1.61 History Patch 1.44 Deutsch ›
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Isopsyco's picture
Mod Designer

Re: 1.58 + BM 1.11 Fighter won't attack

Submitted by Isopsyco on Fri, 2007-11-09 16:52.

Can you select the fighter and force an engagement?

Sounds like a strategy text data file problem, I had this when I added units. Same scenario, fighters wouldn't engage each other unless I selected and forced engagement. Fixed it by adding every possible unit type to each strategy type.

Or it could be a component problem where that component doesn't register as a lethal enough system to engage, so the fighter flees? I mod more than I play so not too sure on the game play stuff.

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Captain Kwok's picture
Mod Designer

Re: 1.58 + BM 1.11 Fighter won't attack

Submitted by Captain Kwok on Fri, 2007-11-09 17:42.

As mentioned elsewhere, it's because I accidentally removed troops and fighters from the Small APBs target types. You can fix by editing the Small APB entry in Components.txt, adding back troops and fighters to the weapon target list.


Space Empires Depot | SE:V Balance Mod

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Isopsyco's picture
Mod Designer

Re: 1.58 + BM 1.11 Fighter won't attack

Submitted by Isopsyco on Fri, 2007-11-09 17:57.

Thanks CaptainKwok, you just save me some hunting.

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Shrike's picture
Mod Designer

Re: 1.58 + BM 1.11 Fighter won't attack

Submitted by Shrike on Sat, 2007-11-10 06:14.

And me Smiling Yay, now I no longer have to use my fighters as blunt instruments against other fighters. Ramming was about the only option I had left Eye-wink

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