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Home » news » forums » Space Empires V » Space Empires V General

Sigh.. full version has same bugs, crashes, lockups as Demo did

Submitted by Wink on Wed, 2006-10-11 21:36. Space Empires V General

well, I was hoping the full version would be smoother. I manage to get 5-10 turns at a time without afatal exception or crash.. so if I run a save every turn option I am ok.. just relaod from last save.

But when the game glitches.. even the save games become worthless.

so now I have 5 different games saved.. none playable. So after my $42.. I have a new game, much anticipated, that is essentially unplayable. I dont gripe much if a demo is buggy.. but a fully released game that cost real money should at least be playable.

must say I am very dissapointed after the excitement of getting it, and now slowly coming to the realization, that an hour or so is about all I can actually play in any single game without crashing.

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Mod Designer

patch comes out in a week or

Submitted by brianb99999 on Wed, 2006-10-11 23:24.

patch comes out in a week or two. 16th of the 10th last I heard.

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New Demo?

Submitted by StarHunter5 on Wed, 2006-10-11 23:32.

When does the New Demo come out?

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Rilbur's picture

Version 1.0

Submitted by Rilbur on Wed, 2006-10-11 23:36.

Both demo and retail are version 1.0, the "went gold" version. Patch should be out for retail on the 16th, everyone says Sad

There are 10 types of people in the world:

Those that understand binary, and those that don't.

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Not good

Submitted by Scrubjay on Fri, 2006-10-13 12:22.

If the retail version is in the same shape as the Demo, SEV is not going to get many good reviews. What should be a 8-9 (out of 10) is in reality a 3-4 (out of 10) with all the bugs. Most sites only review the shipping copy, not the patched copy. I refuse to pay for the demo, it just does not work well. If I buy the game now, it is simply reinforcing the mindset of releasing games early.

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Reviews

Submitted by tmcc on Fri, 2006-10-13 14:11.

SEIV got great reviews from the game mags and sites and it was in poor shape at release as well, just look at the version number for gosh sakes.

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Ashbery76's picture
Mod Designer

They should have released a

Submitted by Ashbery76 on Fri, 2006-10-13 14:33.

They should have released a beta patch to help those that got the game early.The game should not have been released in this state.Typical StrategyFirst.

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EB Games Jumped the Gun

Submitted by Kenquinn on Fri, 2006-10-13 15:00.

Ashbery76 wrote:
They should have released a beta patch to help those that got the game early.The game should not have been released in this state.Typical StrategyFirst.

The official release date is the 16th of October which is when the patch is coming out but EB Games is selling SEV as soon as they get in to the store, Instead of holding them until the release date. The game is really buggy because Strategy First must of thought they would have a patch to fix most of the bugs by the official release date. So don’t blame Strategy First blame EB Games.

Most of what I just said is speculation so please don’t take that it is written in stone.

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Warmaster's picture
Strategy First Staff

You hit the nail on the

Submitted by Warmaster on Fri, 2006-10-13 15:15.

You hit the nail on the head.

----

Your pain will be legendary even in Hell!

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Mod Designer

Except

Submitted by Phoenix-D on Fri, 2006-10-13 15:28.

Except for needing the patch at all. You can blame EB for the patch not being ready on the "early" release date, but everything else falls right back on MM and SFI.

Personally I don't mind the game being released as is, since I've not had *too* many problems with it and I'm confident MM will recitfy the problems, but others may not agree..

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Ashbery76's picture
Mod Designer

One upon a time gold ment

Submitted by Ashbery76 on Fri, 2006-10-13 15:33.

One upon a time gold ment finished and playable,patches were for balance and added features.

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Mod Designer

Once upon a time when?

Submitted by Phoenix-D on Fri, 2006-10-13 16:03.

Because even NES games occasionally had game-breaking bugs, and that was in the 80s.

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Ressev's picture

Well...

Submitted by Ressev on Fri, 2006-10-13 23:50.

... I bought mine from a retailer other than EB games yesterday.

Anyways, I'm actually having a more difficult time playing the real deal as opposed to the Demo.

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Shrike's picture
Mod Designer

I so totally agree. While

Submitted by Shrike on Sat, 2006-10-14 08:28.

I so totally agree. While this may just signify I'm really getting old in gamer terms, I get the impression that today flogging unfinished games is rather becoming the norm than the exception. So PLEASE MM & SFI, don't ever think about making cars as a new business Eye-wink

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Ressev's picture

Actually...

Submitted by Ressev on Sat, 2006-10-14 15:03.

Shrike wrote:
I so totally agree. While this may just signify I'm really getting old in gamer terms, I get the impression that today flogging unfinished games is rather becoming the norm than the exception. So PLEASE MM & SFI, don't ever think about making cars as a new business Eye-wink

They would be better at making cars: They are less complicated.

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Rilbur's picture

Cars...

Submitted by Rilbur on Sat, 2006-10-14 16:46.

Cars also don't have to deal with portability across 100,000,000 different hardware setups.

There are 10 types of people in the world:

Those that understand binary, and those that don't.

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This game is completely unplayable

Submitted by PsiSoldier on Sat, 2006-10-14 18:41.

I cant even complete one turn in game without crashing, In fact most of the time I dont even get past the Game creation screen to even get to my first turn before it crashes..

I havent seen such a total piece of crap since I dont even know when... (Probably never)

Eh maybe I can play the space empires IV that came with it.. that should at least be playable...

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Captain Kwok's picture
Mod Designer

What errors are you getting?

Submitted by Captain Kwok on Sat, 2006-10-14 19:03.

What's the errors you are getting? Are you running a dual-core system?

-----

Space Empires Depot | Space Food Empires!

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Crashes

Submitted by Shayvaan on Sun, 2006-10-15 05:20.

I haven't found an error that is unrecoverable yet, but one really annoying one.
While saving the game I will, for long stretches at a time, I will get a range error that will crash the game. When I restart the game, I find that the games WAS saved and I can move along, and when I save again, it will crash again with the same error. After a while it seems to tire of this and stops crashing for a while then starts the process over again.
The only error I get at galaxy creation is a datafile error on the ai, no game crash, just no real expansion by the comp players.

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Oh yeah, forgot this one.

Submitted by Shayvaan on Sun, 2006-10-15 05:24.

In my game setup I use 5000 pts for player racial traits, but when I go to start a new game with the same setup, it tells me that my saved empire has too many racial points.

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Just a reminder: If you have

Submitted by Qcontinuum on Sun, 2006-10-15 05:49.

Just a reminder:
If you have game crashes or game killing bugs, please send the savegame with a detailed description of the bug or how the game crashes to MM. Include the version of your SE V and in the case of crashes your computer configuration.

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Racial Points

Submitted by darkbeholder on Sun, 2006-10-15 18:36.

This bug has already been reported. You can work around the issue by either saving your game setup and then loading it next time or going to add a new empire and then canceling and then loading your old empire.

More details can be seen in my bug report post http://www.spaceempires5.com/en-US/node/368

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Kahn's picture
Mod Designer

You can also...

Submitted by Kahn on Sun, 2006-10-15 21:54.

Shayvaan wrote:
In my game setup I use 5000 pts for player racial traits, but when I go to start a new game with the same setup, it tells me that my saved empire has too many racial points.
Besides the solution suggested in the thread cited by darkbeholder you can also take a saved game setup (assuming youve already done this once), reload it, and add the race with no problems. (This is cited in my Bug Report thread along with the solution noted in the "2 More Bugs" thread.)

Sincerely,
Kahn

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Minor problems with Demo

Submitted by hiruu on Mon, 2006-10-16 14:05.

I played the demo, and experience few problems. Nothing REALLY fatal to my game, but experience several crashes, in which I had to reload a saved game. I made it to the 100-turn limit in 3 games without serious problems. It might be hardware problems, as I experience different issues on my different computers.

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