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Home » news » forums » Space Empires V » Space Empires V General

BM11 bug (or it's stock too?) - Tech trade when should not be possible

Submitted by Alpedar on Sun, 2007-11-04 14:41. Space Empires V General

I started BM11 game with giving techs via gifts&trade not allowed. But i was still able to make tech giving treaty.

Or i don't understand what this option do. Is there any way how make tech giving treaties impossible?

Why i want this? Becose once AI start like me, it offers tech trading treaty. And it can accept treaty where only AI gives tech. Thats imo too cheasy way how to win.
I of course can change treaty to not contain tech trading, but its tedious.
And probubly AI's trades techs each other, so i go aginst their combined research (esp. once all of them start war with me).

‹ Goverment types Modding in a Patrol Ship ›
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Barnacle Bill's picture

Re: BM11 bug (or it's stock too?) - Tech trade when should not b

Submitted by Barnacle Bill on Sun, 2007-11-04 14:55.

Unfortunately, the game seems to treat tech sharing treaties as separate from tech gifts, and there isn't any way to turn off tech sharing treaties through the interface. I managed to kill it in my own personal mod by searching the AI script files for anything that looked related to that in treaty offers and deleting those lines, then recompiling. I'm not 100% sure I've killed it at that, but the test I ran looks good so far.

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