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Home » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

BM 1.10 + 1.58, Planet Militia Glitch?

Submitted by MacLeod on Sat, 2007-10-27 15:04. SE:V MODs

After updating to both SE5 1.58 and BM 1.10 in a new game, I'm having a problem with ground combat. All defending planets regardless of size (we're talking 30m pop) are stocking up with 300 militia (the max number). The settings for troop stocking levels seem identical between 1.09 and 1.10, and I'm sure someone else would've spoken up by now if suffering the same error, so what's going on?

‹ Ground Combat Mod 2.11 now ready for download Ergie's map editor ›
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Captain Kwok's picture
Mod Designer

Re: BM 1.10 + 1.58, Planet Militia Glitch?

Submitted by Captain Kwok on Sat, 2007-10-27 17:46.

The problem was that is was a workaround for the militia bug in v1.44, but it became a bug itself when the militia amounts were corrected by the last patch.

No worries, in a few hours v1.11 will be posted.


Space Empires Depot | SE:V Balance Mod

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Romulus68's picture
Mod Designer

Re: BM 1.10 + 1.58, Planet Militia Glitch?

Submitted by Romulus68 on Tue, 2007-10-30 08:28.

Kwok,

Did BM1.09pbw address the militia issues as well?

SE5 Files hosted on Filefront (Patches, Mods, Races, etc)

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Captain Kwok's picture
Mod Designer

Re: BM 1.10 + 1.58, Planet Militia Glitch?

Submitted by Captain Kwok on Tue, 2007-10-30 08:31.

Yes.


Space Empires Depot | SE:V Balance Mod

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