Home Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

User login

  • Create new account
  • Request new password

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • news aggregator

Search

Who's online

There are currently 2 users and 196 guests online.

Online users

  • Justascratch
  • Captain Kwok

Languages

  • English English
  • French French

Browse archives

« November 2008  
Mo Tu We Th Fr Sa Su
          1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25 26 27 28 29 30
Home » news » forums » Support & Feedback » Scenarios & Mods » SE:V MODs

DxOps errors

Submitted by Nicky21 on Wed, 2007-10-24 15:38. SE:V MODs

Has anybody in here used the DxOps tool?

Im trying to convert some models from .x binary to .x text but all i get is this annoyign error:
"Application cannot continue due to errors."

Or another question: does anybody know of another painless way to convert between the two fiel types ?

‹ Variable Research Costs??? Unit Abilities not being listed in available orders ›
» login or register to post comments

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Popular content

Today's:

  • A question about weapon mounts
  • Space Empires V 1.74
  • Gritty Galaxy Fleet Clash
  • Simultaneous Movement FAQ?
  • StarTrek Mod 2.0 (Deutsch)

All time:

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Last viewed:

  • Your Thoughts on Variable Turn Lenght in a 4x Game. . .
  • Planet conditions turned Deadly - now what?
  • Adding a new hull - that all empires can use
  • How to add pictures to forum topics
  • Alliances
(c) Strategy First, Inc. All rights reserved.