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Home » news » forums » Support & Feedback » Bug Reports

[1.58][BM v110] Attacking a planet heals its hit points :o)

Herode's picture
Submitted by Herode on Wed, 2007-10-24 14:32. Bug Reports

I had a small fleet ordered to attack an undefended planet. The fleet contains several standard attack ships, mainly equiped with Uranium Canons, and 3 Destroyers/Bombers equiped with Planetary Napalm and Radiation Bombs.

Combat reports : the planet begins the turn with 11% damages (I already attacked it 3 turns ago) and end the turn with 0% damages...

‹ [1.58] - (unnamedAI mod) - SEV play and interface bugs Possible bug with the 1.58 patch or with Balance Mod 1.10 ›
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Re: [1.58][BM v110] Attacking a planet heals its hit points :o)

Submitted by Innuendo on Wed, 2007-10-24 18:30.

From memory (I'm at work and can't check) the percentage is not 'damage' but 'structure.' So 11% is healthier than 10%, and your 0% planet is dead. I can't believe I don't know this off the top of my head. I need to pay more attention to my games.

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