Gorn and 8472 Finished |

Another two Star Trek Shipsets. 
Gorn Hegemony:
http://home.spaceempires.net/shipyards-details-77-Gorn_Hegemony.html
Species 8472:
http://home.spaceempires.net/shipyards-details-78-Species_8472.html
Re: Gorn and 8472 Finished
Are the scripts for these compatible with 1.58?
Re: Gorn and 8472 Finished
GJ man. Nice addition to the SE5 list. I admire your thoroughness with the readme file credits and making sure you got them correct. 
Thanks.
Re: Gorn and 8472 Finished
Guys, there is a problem with species 8472 download link.
The Gorn one is ok.
Tkx for fixing it!

Re: Gorn and 8472 Finished
Yeah, the link for the Species 8472 is not working.
Re: Gorn and 8472 Finished
Thank you again Azmedaj.
Your ship sets are just beautiful. If you continue to post new races at this speed, we will get soon the huge number we had in SE IV.
Re: Gorn and 8472 Finished
It would be cool if you can make the neo-standard version of the shipsets for all the star trek races.
There are a lot more ships in the TV series than what stock game will allow!
Anyway, great job!

Re: Gorn and 8472 Finished
I'd like to see something similar to what they did with the Star Trek mod for SE4 - having some of the less influential factions eg tholians, ferengi, Ba'ku, Bajorans etc being available as neutral empires in the game.
Is it possible to simply interchange them? I.e. just move say the Ferengi empire folder to the neutral empires directory? would this work?
Re: Gorn and 8472 Finished
These are two very cool races. Keep up the good work.
One thing I found about loading up on imported races (like the Star Trek ones) is that most of them tend to be O2 breathers, which can change the nature of play if it gets really skewed in that direction.
Re: Gorn and 8472 Finished
It's easy enough to change in the general.txt file. I may be guilty of distorting the Star Trek universe a little, but I have changed a few of them to balance things out a little better.
Re: Gorn and 8472 Finished
Is Empire Race := TRUE
Is Available For Player Selection := TRUE
Is Neutral Race := FALSE
A neutral race, which cannot expand beyond its own home system, has:
Is Empire Race := FALSE
Is Available For Player Selection := FALSE
Is Neutral Race := TRUE
If you want to make a race that can expand beyond its home system like a normal AI empire, but cannot be selected by a human player, I think you'd want:
Is Empire Race := TRUE
Is Available For Player Selection := FALSE
Is Neutral Race := FALSE

Re: Gorn and 8472 Finished
Although I would have preferred TOS era Star Fleet Battles style Gorn, the ships are awesome and I commend you on a job well done! Now to go forth and crush the galaxy under a green scaled fist!
All that is done before the naked stars is remembered

Re: Gorn and 8472 Finished
Wow, the Gorn shipset is just beautiful. THANKS!

Re: Gorn and 8472 Finished
I loved playing SEIV as the 8472. The Shipset looks very cool!
Thanks for the hard work.
SEV, more than a feeling.

Re: Gorn and 8472 Finished
Let me say thanks for all your hard work!
Groovy Baby Yeah!
Re: Gorn and 8472 Finished
I'd just like to say that these two sets are wonderful. I really like them. In fact I'm using 8472 in my current game. I'll probably use the Gorn in the next.
I'm not a big fan of current ST. So for me, these aren't being used as ST races. They are simply wonderful shipsets that I am enjoying in their own right.
For the record, I'd love to see the older SFB style sets. 
Thanks for the sets,
Chad






Re: Gorn and 8472 Finished
Geeze man, you have your browser set to autorefresh on the shipyards page watching for those, or what? I just barely put them up, and hadn't even added the news item yet!
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