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Home » news » forums » Space Empires V » Space Empires V Multiplayer

Anyone try TCP/IP with 1.58?

Submitted by Gusset on Sun, 2007-10-14 10:15. Space Empires V Multiplayer

I haven't had a chance to install and try the patch, but it's been a few days, so maybe someone else has. Does it work?

Another question: assuming the targetted patch fixes actually make TCP/IP useable, would this work?

1. start a game on PBW, one player as host.
2. host player then loads game and connects with other player(s) in a TCP/IP connection.
3. Play xx turns using TCP/IP.
4. Once the game is rolling and turns are starting to take longer, upload the latest turn back into PBW.
5. Play more (the rest?) of the game on PBW.

‹ looking to start a pbem game How do you play SEV multiplayer? ›
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