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Home » news » forums » Space Empires V » Space Empires V General

AI Script Parser Utility

Isopsyco's picture
Submitted by Isopsyco on Wed, 2007-09-19 20:23. Space Empires V General

I'm running into a problem compiling, again. The scriptParser runs through the compiling process then outputs a dead file (not a CSF). It does this for some files but not others.

Mainly the Race_AISetup files. Do the files all have to be co-located in the same directory with the parsar program for the include files to be read (edit: tried that and still gives dead file)?

Any scripting wizards out there run into this problem and know what causes it?

‹ Creating Shipsets Exception EOutOfResources in module SE5.exe ›
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Isopsyco's picture
Mod Designer

Re: AI Script Parser Utility

Submitted by Isopsyco on Tue, 2007-10-23 06:39.

I found my error, the program must run from the original directory within Space Empires, even though I moved the required data files with it.

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