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Home » news » forums » Space Empires V » Space Empires V General

So is it a freightor or is it an Attack ship?

Submitted by DauntlessDave on Fri, 2007-08-24 12:17. Space Empires V General

I ran this over the simulator several times last eve with differing strategies, so I'm pretty sure this is the deal. Freighter hulls that have a single PD weapon are being classified as short range attack ships for priorities purposes. I found this out because my fighters were ignoring combat vessals and were running past them to go after fleeing cargo ships. I thought that a freighter hull vs a frigate hull would be the thing the priorities would be keying too, either that or whatever the designer classified the ship as. Does anyone know exactly what the target priority list is using to determine what is a "short range attack ship" vrs any other kind of ship, especially a freightor?

‹ Ship Design: boxes/decks setup.csf file? ›
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Re: So is it a freightor or is it an Attack ship?

Submitted by Dvoongar on Fri, 2007-08-24 22:47.

Thanks for sharing the research. I used to think ships were just classed by what the player assigned, but that would be waaaay too easy to exploit.

Good luck & I hope more answers are forthcoming.

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BlueTemplar's picture

Re: So is it a freightor or is it an Attack ship?

Submitted by BlueTemplar on Sat, 2007-08-25 12:57.

And I guess the manual doesn't even mention it...

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Re: So is it a freightor or is it an Attack ship?

Submitted by marhawkman on Sun, 2007-08-26 08:56.

I think the AI chooses targets based on the weaponry the targets possess. Did you try the sim with completely unarmed freighters?

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Thy Reaper's picture
Mod Designer

Re: So is it a freightor or is it an Attack ship?

Submitted by Thy Reaper on Sun, 2007-08-26 12:57.

I think those priority settings are too vague, really. I'd prefer a percentage or tonnage setting to determine how much weaponry is required for something to be classified an attack ship.

Also, does anyone have any idea when the game decides something is a defense ship instead of an attack ship?

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Re: So is it a freightor or is it an Attack ship?

Submitted by DauntlessDave on Mon, 2007-08-27 09:14.

I did try it with unarmed freightors, and they were ignored until combat vessals were taken out, as my strategy was designed to do. What confounded me was that freighter hulls that happen to have PD should be treated as cargo ships, not close range attack ships. But it actually might not be an issue if the AI never puts PD on cargo ships. Also, if the AI doesnt use freightor hulls as carriers and repair ships, like some people do, than again this issue might not matter for single players. I'd still like to know how the game classifies ships vis a vis the strategy priorities.

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Captain Kwok's picture
Mod Designer

Re: So is it a freightor or is it an Attack ship?

Submitted by Captain Kwok on Mon, 2007-08-27 09:36.

That's kind of odd since ships with only Point-Defense will retreat from a combat, yet they are still considered combat ships for targeting. Perhaps it should be adjusted so that it's consistent both ways...

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Re: So is it a freightor or is it an Attack ship?

Submitted by DauntlessDave on Mon, 2007-08-27 10:27.

Thanks for the thought CK and all. Is there a FAQ or anything out there that describes the ins and outs of strategy creation?

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Thy Reaper's picture
Mod Designer

Re: So is it a freightor or is it an Attack ship?

Submitted by Thy Reaper on Mon, 2007-08-27 11:53.

Figuring out all the oddities would take a few weeks of studies. I think MM should focus on repairing/reworking the strategies system to be more consistent with a real time combat system. He's already done this to some degree with the retreat system, but other things are just too vague to be reliable.

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