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Home » news » forums » Space Empires V » Space Empires V FAQs

treaties

Submitted by marhawkman on Fri, 2007-08-24 06:20. Space Empires V FAQs

What is the best way to coax an AI into making a treaty with you?

‹ How do I play with downloaded the shipsets how do i play as a pre-made race? ›
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Captain Kwok's picture
Mod Designer

Re: treaties

Submitted by Captain Kwok on Fri, 2007-08-24 07:33.

In stock, you need to make sure that there mood towards you is really good.

If you're using the Balance Mod, then it's a combination of how much bigger your empire is, which empire you're dealing with, and their general mood.

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Space Empires Depot | SE:V Balance Mod

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Re: treaties

Submitted by marhawkman on Sat, 2007-08-25 07:31.

So if you're huge and they suck they'll automatically tell you to go away?

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Captain Kwok's picture
Mod Designer

Re: treaties

Submitted by Captain Kwok on Sat, 2007-08-25 21:34.

You need to be more specific - what do you mean they will tell you to go away? With respect to stock or a mod etc?

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Space Empires Depot | SE:V Balance Mod

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Re: treaties

Submitted by marhawkman on Sun, 2007-08-26 08:49.

In Junkyard, I can offer a very one sided(in their favor) treaty to a race that likes me and they'll turn it down. I once even offered to give a minor a 5% tarif and they still rejected it.

The one race in my current game that I have a trade treaty with I only have a treaty because they offered one. They're marked as "helpful" and they still reject any changes I wish to make to the treaty.

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Captain Kwok's picture
Mod Designer

Re: treaties

Submitted by Captain Kwok on Mon, 2007-08-27 12:05.

"Helpful" is a mood that occurs when the other player has a larger score and a lower anger level against you. However, being a more "powerful" empire, they usually want a number of concessions in order to accept a treaty. They probably wouldn't even accept your current treaty as is, since it was probably agreed to when they were not as strong. I haven't put in conditions for the AI to re-evaluate their current treaties, except to offer a new one every few years.

I'll double-check the scripts though to make sure it's working as it should.

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Space Empires Depot | SE:V Balance Mod

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Re: treaties

Submitted by marhawkman on Wed, 2007-08-29 04:42.

Well.... This is Junkyard and I have around 20 times as many planets as any of the AIs.... Just thought that'd be useful to know.

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