Home Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

User login

  • Create new account
  • Request new password

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • news aggregator

Search

Who's online

There are currently 1 user and 177 guests online.

Online users

  • Fyron

Languages

  • English English
  • French French

Browse archives

« December 2008  
Mo Tu We Th Fr Sa Su
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30 31        
Home » news » forums » Space Empires V » Space Empires V General

Streamlining of feature requests and tweaks

Submitted by rossio on Tue, 2007-08-21 17:13. Space Empires V General

Has anything been discussed in the community regarding a way of streamlining the reporting of feature requests and game tweaks (not bugs) to MM? The general wisdom seems to suggest that emailing Aaron is the best course of action, but that doesn't seem efficient to me. Would it be feasible, and would there be interest, in setting up a system whereby a feature request could be added by any registered forum user, and could then subsequently be voted on (Strong/Weak Support/Oppose) by other members? In my mind I'm thinking of something like a wiki, but this isn't important.

With a master list, we could cut down on all the repetitious "wish lists", etc., that come and go. Once people stop commenting on the list, it fades from the front page, and is forgotten until someone decides to revive it. In the meantime, the same idea(s) may have been redundantly listed on other threads.

It would also be easier if MM could check a single page/site for the master list of feature requests, and immediately get a sense of how popular it is or isn't. As they are fixed, each item could be crossed off the list. As it is now, things are much less centralized, with different discussions touching on the same topic, with different responses from different people.

Any thoughts?

‹ Adding unique techs Space Empires VI(or at least V 1/2) ›
» login or register to post comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
Captain Kwok's picture
Mod Designer

Re: Streamlining of feature requests and tweaks

Submitted by Captain Kwok on Tue, 2007-08-21 19:10.

We did something similar during the beta. It worked out ok.

-----

Space Empires Depot | SE:V Balance Mod

» login or register to post comments

Re: Streamlining of feature requests and tweaks

Submitted by rossio on Tue, 2007-08-21 19:27.

Captain Kwok wrote:
We did something similar during the beta. It worked out ok.

Do you think it would scale to being used on a grander scale? This could also foster more community involvement; people would feel like they're contributing directly to something being resolved, instead of just discussing it (sometimes aimlessly).

» login or register to post comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Popular content

Today's:

  • Research By Percentage SUCKS
  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • What does Environmental Resistance do?
  • OK Ship Mod
  • Space Empires V 1.74

All time:

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Last viewed:

  • Tech trades backwards (1.17)
  • Drones
  • Seems like i cant start the game, help please?
  • Star Wars SEV ship set available
  • Alliegance subverter - bug?
(c) Strategy First, Inc. All rights reserved.