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Home » news » forums » Space Empires V » Space Empires V General

Unable to close the deal

Submitted by Fire For Effect on Tue, 2007-08-21 11:04. Space Empires V General

Using version 1.44 and balance mod 1.09:

Here's the situation - A speed 17 cruiser is chasing down a speed 12 freighter. The cruiser is set to auto target and move. Its strategy is to fire at maximum range.

The cruiser chases down the freighter to a certain distance, then starts changing direction over and over. The reduction of speed causes the cruiser to remain outside maximum range. When I take control of movement and draw a straight line to the freighter, the cruiser swoops in and knocks it out.

Is this a known issue?

‹ setup.csf file? How to mod the AI? ›
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RogerN's picture

Re: Unable to close the deal

Submitted by RogerN on Tue, 2007-08-21 11:31.

Unfortunately it looks like SE5's "maximum range" calculation does not take into account the velocity of the target. Your cruiser begins to change direction because it *thinks* it's within maximum range already, but it's really not because the target is moving away. I'd report it as an issue.

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Re: Unable to close the deal

Submitted by Fire For Effect on Tue, 2007-08-21 12:11.

Thanks RogerN

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Noumenon's picture

Re: Unable to close the deal

Submitted by Noumenon on Sun, 2007-08-26 20:40.

It would really be good if the max range feature calculated the velocity -- it would make it a lot easier for ships to avoid being rammed by drones.

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